Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 16958552905374653524 0 Dalurkar the Changeling (level 1, -1/10 HPs) Began as a Merfolk Shapeshifter on Mar 20, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (29 turns). Dalurkar the Changeling (Merfolk Shapeshifter) Turns: 29, Time: 00:00:17 Health: -1/10 AC: 0 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 15 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.07/turn %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (melded) Talismans d - a flux talisman (active) Potions b - a potion of lignification Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.2 Unarmed Combat * Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Dalurkar the Merfolk Shapeshifter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a stone staircase leading down. There is an open door here. No target in view! There is a stone staircase leading down here. A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 dagger. The hobgoblin shouts! There are monsters nearby! There are monsters nearby! You begin transforming. You continue transforming. x2 The hobgoblin barely misses you. You continue transforming. The hobgoblin hits you. Your transformation has ended. You turn into something dangerously unstable. Your +0 animal skin melds into your body. HP restored. The hobgoblin misses you. You drop a beast talisman. The goblin misses you. The hobgoblin hits you. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin begins to glow. The hobgoblin is almost dead. The goblin hits you with a +0 dagger. You die... #. # .. .. #$ ### .# #. ..# .... ####.## #.##.#... ##.##..###.......# ##...##..g.%..# #≈.<.≈#.pg....# #≈...≈#.......# #≈...≈#.>###### #≈...≈#....###... #≈...≈#.......... ##...##.###.##... #...#.......# +ß.ß'.####### ##.##.# You could see a hobgoblin (contam) and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 29 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Armour: Skin || 4 Animal skin || 1 Dodge: Dodged || 5 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 14 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 14 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts