Dungeon Crawl Stone Soup version 0.33-a0-1113-g0534b38e66 (webtiles) character file. Game seed: 15981248438065952263 31 Dalurkar the Changeling (level 3, -1/20 HPs) Began as a Merfolk Shapeshifter on Mar 20, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1257 turns). Dalurkar the Changeling (Merfolk Shapeshifter) Turns: 1257, Time: 00:01:24 Health: -1/20 AC: 1 Str: 14 XL: 3 Next: 22% Magic: 3/3 EV: 7 Int: 9 God: Gold: 85 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, held, glowing A: contaminating, reduced hp, glow, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 animal skin (melded) h - a +0 pair of gloves (worn) Talismans d - a flux talisman (active) Scrolls e - 2 scrolls of identify {unknown} g - 2 scrolls of blinking {unknown} Potions b - a potion of lignification c - a potion of heal wounds {unknown} f - a potion of resistance {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.8 Unarmed Combat * Level 5.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 38% 1 Kinetic Grapnel Frge 0% 1d4 38% 1 Poisonous Vapours Alch/Air 0% 1d2 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Inner Flame Hex/Fire 0% N/A 77% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. You see here 2 poisoned darts. The kobold attacks as it pursues you! The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The goblin shoots a sling bullet. The sling bullet hits you. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. The ribbon worm misses you. Items here: $ (( ). You hit the ribbon worm. The ribbon worm begins to glow. The ribbon worm is moderately wounded. The goblin closely misses you. You hit the ribbon worm. The ribbon worm glows dangerously bright. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm completely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm shudders as magic cascades through it! The ribbon worm twists and deforms. The ribbon worm is severely wounded. The goblin closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The goblin closely misses you. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ######### #...=.... #........ #........ #........ #........ ########........ :......wg....... #.##.#p######## #.......# #†#####.# .######.#.....# ........#.##### ###..##...# #.......# #..#..#.# ... #..#.# You could see a ribbon worm (catching breath, misshapen) and a goblin. Vanquished Creatures A dart slug (D:1) 4 bats 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins 4 jackals (D:1) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) A kobold (D:2) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dalurkar the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 404 | D:1 | Reached XP level 2. HP: 10/21 MP: 2/2 1015 | D:1 | Reached XP level 3. HP: 20/26 MP: 3/3 1244 | D:2 | Reached skill level 5 in Shapeshifting 1257 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 | 5.0 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 101 Armour: Skin || 31 Dodge: Dodged || 81 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1249 | 1227 | 22 | 56 | 980 | 2 | 624.5 | Dungeon | 1249 | 1227 | 22 | 56 | 980 | 2 | 624.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 38 daAuts