Dungeon Crawl Stone Soup version 0.31-a0-845-g9abc20d24f (webtiles) character file. Game seed: 16874215272388618186 79 Danienth the Caller (level 4, -1/38 HPs) Began as a Meteoran Wanderer on Oct 3, 2023. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:07:28 (729 turns). Danienth the Caller (Meteoran Wanderer) Turns: 729, Time: 00:07:28 Health: -1/38 AC: 3 Str: 7 (9) XL: 4 Next: 94% Magic: 3/7 EV: 11 Int: 16 (19) God: Gold: 61 SH: 0 Dex: 12 (14) Spells: 4/5 levels left rFire . . . a - +0 sling rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (-1 -> -17), glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) c - a +0 dagger Missiles b - 6 boomerangs (quivered) Armour e - a +0 robe f - a +0 leather armour (worn) Jewellery d - an amulet of the acrobat (around neck) Scrolls g - 2 scrolls of poison {unknown} Skills: * Level 3.2 Fighting * Level 2.4 Ranged Weapons + Level 2.1 Throwing * Level 2.0 Dodging - Level 1.0 Stealth - Level 1.3 Spellcasting - Level 4.8 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 14% 3 Summon Lightning Spire Summ/Air 8% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 430 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History The gnoll is almost dead. The gnoll hits your rat with a +0 spear. The gnoll hits you from afar with a +1 halberd of venom. You shoot a sling bullet. The sling bullet barely misses the gnoll. Your rat closely misses the gnoll. The gnoll closely misses your rat. The gnoll hits you from afar with a +1 halberd of venom! Your rat closely misses the gnoll. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Found a short sword. You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll barely misses you. Your rat barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. x2 Your rat closely misses the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +1 halberd of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You are too injured to fight recklessly! Fire: a) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll misses you. Your Dodging skill increases to level 2! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... # .......* #.###r## ##g### # , , #.#....# #...g## # , , #..g#.## ##.#..## ,,, #..####, ,####..# * > , #.##, , , ##.# , * , #..####,, ##..# * , ##gg#.## * #g.## * #..r..+ #..gg## #.##@## ##.### * * ,,, ...##..#*#..* , ,* ###......#.. * .. , #.#..)....,* *# , #......... * ** * #.......#... , , .........## * , #......#.## , , You could see 2 gnolls and a friendly rat (summoned). Vanquished Creatures A gnoll (D:2) A worm (D:2) 4 ball pythons An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 4 bats A frilled lizard (D:1) A rat (D:2) 26 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A gnoll (D:2) A bat (D:1) An endoplasm (D:1) A goblin (D:2) 3 hobgoblins (D:1) 4 jackals A quokka (D:1) 2 rats (D:1) 15 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danienth the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Danienth set off with the following items: a +0 sling, 6 | boomerangs, a +0 dagger, a potion of heal wounds, a +0 | robe; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Canine Familiar, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 25/25 MP: 3/5 230 | D:1 | Reached skill level 1 in Dodging 278 | D:1 | Reached XP level 3. HP: 30/30 MP: 2/6 471 | D:1 | Glimpsed the power of Zot. 507 | D:2 | Reached XP level 4. HP: 37/37 MP: 3/7 510 | D:2 | Found a hide-covered altar of Uskayaw. 729 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_rooms, reono_crystal_passage, wander_ebering_terrifying_dragon_lair D:2: layout_loops_cross, basic_altar, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 2 | 2.0 Ranged Weapons | 2 | 2.4 Fighting | 3 | 3.2 Throwing | 2 | 2.1 Stealth | | 1.0 Spellcasting | | 1.3 Summonings | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 82 | 28 || 110 Cast: Summon Small Mamm | 22 | 18 || 40 Use: Potion | | 2 || 2 Armour: Leather armour | 50 | 36 || 86 Dodge: Dodged | 62 | 41 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 769 | 741 | 28 | 117 | 283 | 2 | 384.5 | Dungeon | 769 | 741 | 28 | 117 | 283 | 2 | 384.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 526 daAuts D:2: 242 daAuts