Seeded DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 0 Danienth the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Oct 6, 2023. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (20 turns). Danienth the Vexing (Deep Elf Enchanter) Turns: 20, Time: 00:00:26 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: * Level 0.0 Fighting * Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Danienth the Deep Elf Enchanter. Game seed: 15484592631660376689 (custom seed) Press ? for a list of commands and other information. Found two stairs. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Found a club. The goblin closely misses you. You closely miss the goblin. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +1 dagger Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, about 42% to evade your +1 dagger) You miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You die... ######## ##.....@# #..####.g# #.## ##.... ########.# ....# #........## )..... #...≈≈≈≈..### .≈≈≈§.. #..≈.≈≈≈≈..... §§≈≈≈≈. #..≈≈<>≈≈......≈≈≈≈≈≈. #..≈≈≈≈≈≈......§ You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danienth the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 20 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Dagger || 4 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 13 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 13 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts