Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 13143332245497075939 400 Danienth the Shooter (level 6, 0/36 HPs) Began as a Deep Elf Hexslinger on Nov 2, 2023. Was a Believer of Vehumet. Slain by a water moccasin (4 damage) ... on level 4 of the Dungeon. The game lasted 00:07:55 (2125 turns). Danienth the Shooter (Deep Elf Hexslinger) Turns: 2125, Time: 00:07:55 Health: 0/36 AC: 4 Str: 5 XL: 6 Next: 54% Magic: 13/13 EV: 14 Int: 18 God: Vehumet [**....] Gold: 155 SH: 0 Dex: 19 Spells: 6/12 levels left rFire . . . a - +2 sling rCold + . . (no shield) rNeg . . . g - +2 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mighty, lethally poisoned (0 -> -5) A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) f - a +1 vampiric hand axe Missiles i - 7 poisoned darts Armour c - a +0 robe g - a +2 robe of cold resistance (worn) Wands e - a wand of polymorph (4) k - a wand of paralysis (2) Scrolls b - 2 scrolls of poison n - a scroll of brand weapon {unknown} o - a scroll of fear {unknown} Potions d - a potion of heal wounds h - a potion of curing {unknown} Skills: + Level 2.5 Fighting * Level 6.3 Ranged Weapons + Level 4.4 Dodging + Level 3.7 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 16% 1 b - Jinxbite Hex 34% N/A 4% 2 c - Inner Flame Hex/Fire 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 14% 2d5 14% 2 Sigil of Binding Hex 17% N/A 9% 3 Sublimation of Blood Necr 3% N/A 22% 2 Wereblood Tmut 3% N/A 22% 2 Cause Fear Hex 8% N/A 28% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Xom Message History The sling bullet closely misses the gnoll. The sling bullet closely misses the water moccasin. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The gnoll barely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip of draining (severely wounded, covering ground quickly, 69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The water moccasin closely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. Your attacks no longer feel as feeble. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #####gS# #....g.# #.####.# #.# # #.# ##### #.# #...### #g# #.....## #S# ###....###@# #### ##.....##.# #..###.......#)# ###..........<...# ...............### ##..).........## ......####....# ##..#.# ##>#.# #..#.# #.#.# You could see a water moccasin and a gnoll bouda. Vanquished Creatures Sigmund (D:3) A hound (D:4) Terence (D:3) Jessica (D:3) 5 gnolls (D:4) 3 adders (D:2) 2 ufetubi (D:4) A worm (D:2) 3 dart slugs 2 orcs (D:3) 6 ball pythons 6 endoplasms 5 giant cockroaches 3 goblins 4 hobgoblins 5 quokkas 7 bats 3 frilled lizards 3 kobolds 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danienth the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 47 | D:1 | Reached skill level 3 in Ranged Weapons 77 | D:1 | Reached skill level 1 in Fighting 102 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 290 | D:1 | Found a faded altar of an unknown god. 302 | D:1 | Prayed at the altar of an unknown god. 302 | D:1 | Became a worshipper of Vehumet 302 | D:1 | Reached * piety under Vehumet 302 | D:1 | Offered knowledge of Shock by Vehumet. 305 | D:1 | Learned a level 1 spell: Shock 308 | D:1 | Learned a level 2 spell: Jinxbite 578 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 647 | D:2 | Reached skill level 4 in Ranged Weapons 936 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/9 956 | D:2 | Found a shimmering altar of Xom. 1050 | D:3 | Noticed Terence 1063 | D:3 | Killed Terence 1117 | D:3 | Noticed Sigmund 1149 | D:3 | Killed Sigmund 1150 | D:3 | Reached skill level 5 in Ranged Weapons 1150 | D:3 | Reached XP level 5. HP: 3/30 MP: 9/11 1359 | D:3 | Learned a level 3 spell: Inner Flame 1447 | D:3 | Reached ** piety under Vehumet 1512 | D:3 | Reached XP level 6. HP: 35/35 MP: 12/12 1519 | D:3 | Noticed Jessica 1523 | D:3 | Offered knowledge of Scorch by Vehumet. 1530 | D:3 | Killed Jessica 1944 | D:4 | Reached skill level 6 in Ranged Weapons 2103 | D:4 | Noticed a water moccasin 2125 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, chequers_ecumenical_altar_simple_redux, chequers_serial_rivers_large_a D:2: layout_rooms, basic_altar, minmay_crystal_room, minmay_parallelograms D:3: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, eino_tiny_chamber, kennysheep_generic_room_8, uniq_jessica, uniq_terence, uniq_sigmund D:4: layout_loops_ring, makhleb_heckhound_becter, grunt_dithmenos_smoke_and_mirrors Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 5 6 | 6.3 Fighting | 1 2 | 2.5 Dodging | 3 4 | 4.4 Spellcasting | 2 3 | 3.7 Hexes | | 4.0 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 118 || 218 Cast: Jinxbite | 1 | 1 || 2 Shock | 1 | 1 || 2 Use: Scroll | 2 | 4 || 6 Potion | | 1 || 1 Armour: Robe | 16 | 41 || 57 Dodge: Dodged | 27 | 44 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2170 | 2134 | 36 | 279 | 1438 | 4 | 542.5 | Dungeon | 2170 | 2134 | 36 | 279 | 1438 | 4 | 542.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 887 daAuts D:2: 545 daAuts D:1: 529 daAuts D:4: 208 daAuts