Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6215225100206958943 51 Danteric the Grave Robber (level 3, -1/25 HPs) Began as a Vampire Necromancer on Oct 9, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (1231 turns). Danteric the Grave Robber (Vampire Necromancer) Turns: 1231, Time: 00:04:17 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 57% Magic: 5/6 EV: 11 Int: 19 God: Gold: 82 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... h - amulet of faith Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: faith @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - an amulet of guardian spirit h - an amulet of faith (around neck) Scrolls d - a scroll of teleportation {unknown} f - 5 scrolls of vulnerability j - a scroll of identify {unknown} Potions c - a potion of magic g - a potion of attraction {unknown} i - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 1.1 Short Blades + Level 2.6 Dodging + Level 3.3 Stealth + Level 2.2 Spellcasting + Level 5.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 b - Grave Claw Necr 42% 2d10 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 6% 3 Summon Small Mammal Summ 8% N/A 17% 1 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 58%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the gnoll. You closely miss the gnoll. You bite the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. Your soul wisp touches the gnoll. The gnoll closely misses you. x2 You hit the gnoll. The gnoll is almost dead. Your soul wisp touches the gnoll. The gnoll dies! The gnoll hits you from afar with a +0 spear. You die... ...#### ############# .....># #...........# #####.# #.#########.# #.# #.#.........# #.# #.#.######### # #.# #.#.# # #.# #.#.# # #.# #.#.# # #.# #.#@# # #.# #.#)# #####.########.#*g.g.... ...............################ .####.###...........).........# .# #.# #.##################.## .# #.# #.# #.........# .# #.# #.##########.######..# .# #.# #.##.......#.# #..# You could see a gnoll and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) 6 ball pythons 8 bats An endoplasm (D:1) 2 goblins 2 hobgoblins (D:1) 3 quokkas A frilled lizard (D:2) 4 rats 28 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A ribbon worm (D:2) An endoplasm (D:1) A goblin (D:1) 3 kobolds 3 bats 10 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danteric the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 164 | D:1 | Found a faded altar of an unknown god. 178 | D:1 | Got Plato's Cyclopedia of the Boggart 578 | D:2 | Reached skill level 5 in Necromancy 583 | D:2 | Learned a level 2 spell: Grave Claw 677 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 677 | D:2 | Reached XP level 3. HP: 20/24 MP: 3/6 895 | D:2 | Reached skill level 1 in Short Blades 1231 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, serial_shops, shop_statue Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.1 Short Blades | 1 | 1.1 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 3.3 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 113 Bite || 10 Cast: Soul Splinter || 14 Grave Claw || 2 Use: Scroll || 5 Potion || 2 Stab: Sleeping || 5 Armour: Robe || 82 Dodge: Dodged || 112