Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10212065018735820291 4 Danteric the Apothecary (level 1, 0/15 HPs) Began as a Djinni Necromancer on Oct 14, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (108 turns). Danteric the Apothecary (Djinni Necromancer) Turns: 108, Time: 00:00:25 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 8 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of immolation {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your soul wisp closely misses the ball python. The ball python barely misses you. x2; The ball python closely misses you. The ball python barely misses you. Your soul wisp misses the ball python. You completely miss the ball python. The ball python barely misses you. x2 Your soul wisp closely misses the ball python. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. x2; Your soul wisp touches the ball python. The ball python dies! No target in view! An endoplasm comes into view. An endoplasm is nearby! Found a stone staircase leading down. A hobgoblin comes into view. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, ally target, chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm quivers. The hobgoblin shouts! Your soul wisp touches the endoplasm. A quokka comes into view. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is severely wounded. Your soul wisp touches the endoplasm. The endoplasm dies! The hobgoblin closely misses you. Your soul wisp touches the hobgoblin. You barely miss the hobgoblin. The hobgoblin is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ...#..... .~....... ~~......# # ......... .# # #>.....###.#.# #............. #....rg...# ##....@*.## #.........# #.........# #.........# ##.........# ##########..........# #..................## #.........:.#.....## #...........####### You could see a quokka, a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) An endoplasm (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danteric the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Danteric set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, shapermc_ecumenical_altar_acropolis, minmay_misc_feat_nine_boxes Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Soul Splinter || 3 Armour: Robe || 11 Dodge: Dodged || 12