Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11413478915727805101 94 Danteric the Apothecary (level 4, -15/30 HPs) Began as a Demonspawn Alchemist on Mar 20, 2025. Engulfed by a cloud of flame (24 damage) ... on level 2 of the Dungeon. The game lasted 00:07:18 (1479 turns). Danteric the Apothecary (Demonspawn Alchemist) Turns: 1479, Time: 00:07:18 Health: -15/30 AC: 2 Str: 14 XL: 4 Next: 38% Magic: 8/8 EV: 11 Int: 21 God: Gold: 127 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - staff of alchemy rCold . . . (no shield) rNeg . . . j - +0 robe "Ryomuesch" {Int+3 Stlth+} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ e - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: wreathed by umbra A: condensation shield, weakness stinger 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +1 robe j - the +0 robe "Ryomuesch" (worn) {Int+3 Stlth+} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Magical Staves c - a staff of alchemy (weapon) Jewellery e - a +6 ring of strength (left hand) Scrolls d - 2 scrolls of poison i - 2 scrolls of fog Potions b - a potion of magic f - a potion of mutation {unknown} g - a potion of heal wounds {unknown} h - 3 potions of curing {unknown} k - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Staves + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.8 Spellcasting + Level 1.2 Conjurations * Level 0.4 Hexes * Level 0.5 Air Magic + Level 3.4 Alchemy * Level 1.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 76% 1d7 5% 1 b - Mercury Vapours Alch/Air 34% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 32% 1d4 9% 1 Searing Ray Conj 16% 2d5 12% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 21% 3 Swiftness Air 5% N/A 32% 3 Olgreb's Toxic Radiance Alch 25% N/A 32% 4 Passwall Erth 3% N/A 38% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Sticky Flame Fire/Alch 15% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +0) You have a small tail. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History A goblin comes into view. It is wielding a +0 club. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) You feel a surge of power! The sting hits the goblin. The goblin is poisoned. You kill the goblin! You now have 127 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 club. Found 15 gold pieces. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The kobold shouts! The kobold throws a stone. The stone hits you. Okay, then. Okay, then. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are engulfed in blazing flames. Your condensation shield dissipates! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a book of Conjurations. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. You are engulfed in blazing flames. Ouch! That really hurt! You die... ....# #....# ######.......#### ....# ###.## ##......# ###.# #.# #......# #.# ... #.#.#### #.# #§°☼# ######'#.# #.# #.§☼# #........# #.# #.§§# #.......## #.######...#####.......# #.#.§......K○☼@........# #...§☼....$.§☼§........# ###.§§..$$..§°§........# #####...#####.......# #☼§ #.......# #° #.......# # #.....).# ##.###### ...# You could see a kobold. Vanquished Creatures 4 adders (D:2) 2 ribbon worms (D:2) 3 dart slugs 9 endoplasms A giant cockroach (D:1) 7 goblins 3 kobolds 2 quokkas (D:1) 3 ball pythons (D:2) 7 bats 2 frilled lizards 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danteric the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 115 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 115 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 210 | D:1 | Reached skill level 1 in Evocations 430 | D:1 | Learned a level 2 spell: Mercury Vapours 533 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 533 | D:1 | Reached XP level 3. HP: 12/24 MP: 0/6 1092 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 1092 | D:2 | Reached XP level 4. HP: 19/30 MP: 2/7 1320 | D:2 | Identified the +0 robe "Ryomuesch" {Int+3 Stlth+} 1479 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms D:2: layout_basic, lemuel_flame_loot_1 Skill XL: | 1 2 3 | ---------------+----------+----- Evocations | 1 | 1.5 Stealth | 2 | 2.0 Dodging | 2 | 2.1 Fighting | | 0.1 Staves | | 0.2 Spellcasting | | 2.8 Conjurations | | 1.2 Hexes | | 0.4 Air Magic | | 0.5 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 66 | 25 || 91 Tailslap | 7 | 4 || 11 Cast: Sting | 38 | 6 || 44 Mercury Vapours | 1 | || 1 Use: Scroll | 9 | || 9 Stab: Sleeping | 4 | 2 || 6 Armour: Robe | 44 | 13 || 57 Dodge: Dodged | 48 | 20 || 68 Block: Other | | 4 || 4