Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 26468901144141914 41 Danteric the Chiller (level 3, 0/25 HPs) Began as a Demonspawn Ice Elementalist on Mar 21, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:53 (1264 turns). Danteric the Chiller (Demonspawn Ice Elementalist) Turns: 1264, Time: 00:01:54 Health: 0/25 AC: 4 Str: 5 (8) XL: 3 Next: 32% Magic: 7/7 EV: 11 Int: 15 (17) God: Gold: 41 SH: 0 Dex: 11 (13) Spells: 6/7 levels left rFire . . . d - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2) A: horns 1, thin metallic scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of fire Scrolls e - a scroll of revelation Potions b - a potion of magic f - a potion of degeneration g - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.5 Maces & Flails + Level 2.0 Dodging + Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Kiss of Death Conj/Necr 8% 2d6 21% 1 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Confusing Touch Hex 2% N/A 52% 3 Dispel Undead Necr 2% 3d7 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in thin metallic scales. (AC +2) Message History You closely miss the adder. Your headbutt misses the adder. The adder is moderately wounded. The bat hits you but does no damage. The adder bites you. The bat hits you but does no damage. You barely miss the adder. The adder is moderately wounded. The bat hits you. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The bat hits you but does no damage. The adder attacks as it pursues you! The adder bites you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. The adder attacks as it pursues you! The adder bites you but does no damage. You see here a book of Touch. You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. You die... .#?#.#. #....... ...)....# # #..... ..#.#.#.# .# #..... . #.......###.# #..... #. ..#.#.#.#... #..... #.. .........###########.. #..................#...... #....####b#........#...... #.....)wS@................ #.#.#.#.#.#.......)####### #.....w...#........# #.#(#.#..##........# #.......###.#.#.#..# ..#.#.#.# #........# ........# #.#.#.#..# ######### ........# You could see 2 ribbon worms, an adder and a bat. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:2) 2 quokkas 2 bats 5 frilled lizards A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Danteric the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 379 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 717 | D:1 | Reached skill level 4 in Ice Magic 867 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 867 | D:1 | Reached XP level 3. HP: 19/24 MP: 6/6 1263 | D:2 | HP: 1/25 [poisoned by an adder] 1264 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_splitting_lines D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, item_on_display_a, due_unseen_surprise Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 4 | 4.0 Dodging | 2 | 2.0 Fighting | | 0.3 Maces & Flails | | 0.5 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Club || 137 Headbutt || 8 Cast: Freeze || 23 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 132 Dodge: Dodged || 131