Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. Game seed: 3130516009055103212 44 Darius099 the Conjurer (level 3, -10/21 HPs) Began as an Octopode Conjurer on Apr 24, 2022. Killed from afar by Terence (14 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:58 (1388 turns). Darius099 the Conjurer (Octopode Conjurer) Turns: 1388, Time: 00:06:58 Health: -10/21 AC: 1 Str: 6 XL: 3 Next: 60% Magic: 2/6 EV: 13 Int: 22 God: Gold: 16 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . g - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Jewellery g - a ring of poison resistance (left tentacle) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of immolation {unknown} d - a scroll of fear {unknown} f - a scroll of holy word {unknown} h - a scroll of identify {unknown} j - a scroll of torment {unknown} Potions e - 2 potions of brilliance {unknown} i - a potion of ambrosia {unknown} Skills: + Level 2.5 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your magical contamination has completely faded away. You see here 15 stones. Terence zaps a wand. The puff of flame misses you. Magic courses through your body. Terence zaps a wand. The puff of flame misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 falchion of electrocution, wearing a +2 scale mail of fire resistance and carrying a wand of flame (4) (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 falchion of electrocution, wearing a +2 scale mail of fire resistance and carrying a wand of flame (4) (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 falchion of electrocution, wearing a +2 scale mail of fire resistance and carrying a wand of flame (4) (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 falchion of electrocution, wearing a +2 scale mail of fire resistance and carrying a wand of flame (4) (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ..# ###.........##....... #.# ##........##....... #.# #........##....... #.# #..#####.##....... #.# #..# #.##....... #######.# ##.# #.##....... #!.....=### #># #....... ##.##.....#####.# #####'## #.##......@..@.# #)# #........####### #.## ###......# #... .........# #### ####.....# #. #....### #. #..... #. #.... #. #.... #. You could see Terence. Vanquished Creatures 6 endoplasms 4 giant cockroaches (D:1) 6 goblins 4 hobgoblins (D:1) A kobold (D:2) 2 quokkas 7 ball pythons (D:1) 3 bats (D:2) 2 frilled lizards (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darius099 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 311 | D:1 | Learned a level 2 spell: Searing Ray 608 | D:1 | Found a faded altar of an unknown god. 683 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1372 | D:2 | Noticed Terence 1388 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 27 Tentacles || 9 Constrict || 8 Cast: Magic Dart || 50 Searing Ray || 5 Use: Potion || 1 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1387 | 1336 | 51 | 530 | 94 | 2 | 693.5 | Dungeon | 1387 | 1336 | 51 | 530 | 94 | 2 | 693.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1252 daAuts D:2: 134 daAuts