Tutorial DCSS version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. DariusBlackburne the Trooper (Human Fighter) Turns: 4319, Time: 00:05:26 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 12% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . e - +0 shortbow rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow (weapon) Missiles d - 10 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.4 Fighting + Level 0.1 Ranged Weapons + Level 3.0 Armour + Level 0.2 Stealth + Level 2.0 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Done waiting. You start waiting. Done waiting. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Found a shortbow. You see here a +0 shortbow. e - a +0 shortbow You unwield your +0 whip. e - a +0 shortbow (weapon) The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone closely misses you. You are a level 1 Human Fighter. You are 90% of the way to level 2. Play time: 00:04:18 (4313 turns). Zot will find you in 7682 turns if you stay in this branch and explore no new floors. Okay, then. Okay, then. You shoot an arrow. The arrow barely misses worm. The training dummy throws a stone. The stone closely misses you. You shoot an arrow. The arrow hits worm. Worm is moderately wounded. The training dummy throws a stone. The stone misses you. You shoot an arrow. The arrow hits worm! Worm is severely wounded. You shoot an arrow. The arrow hits worm. Worm is almost dead. You shoot an arrow. The arrow completely misses worm. The training dummy throws a stone. The stone hits you but does no damage. You shoot an arrow. The arrow hits worm. You kill worm! The training dummy throws a stone. The stone hits you but does no damage. You have reached level 2! #.......# #..<..... #.......# #### ######### ...### # ##....#### ## #≈≈...≈≈≈## #. #≈≈≈.~≈I≈≈# #. #≈.§@.≈≈≈# #. #§§§§§≈### #. ##§#.### #. ###.# ## #.## # ##.# #.## ##.### ##..######## ### You can see a training dummy. Vanquished Creatures A ribbon worm (D:2) A giant cockroach (D:1) 2 training dummies 4 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DariusBlackburne the Human Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 3706 | D:1 | Noticed a wyvern 4319 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Whip || 14 Quarterstaff || 2 Fire: Shortbow || 6 Throw: Boomerang || 2 Armour: Robe || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4325 | 4325 | 0 | 4006 | 0 | 2 | 2162.5 | Dungeon | 4325 | 4325 | 0 | 4006 | 0 | 2 | 2162.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 4012 daAuts D:2: 313 daAuts