Seeded DCSS version 0.28-a0-834-g1a73be5ee4 (webtiles) character file. Game seed: 20211113 (custom seed) 7 DarkBird the Grave Robber (level 2, -3/28 HPs) Began as a Human Necromancer on Nov 11, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:12 (380 turns). DarkBird the Grave Robber (Human Necromancer) Turns: 380, Time: 00:04:13 Health: -3/28 AC: 2 Str: 8 XL: 2 Next: 5% Magic: 3/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 tower shield Scrolls b - 2 scrolls of identify {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 4% 1 b - Animate Skeleton Necr 28% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Passwall Tmut/Erth 0% N/A 32% 2 Scorch Fire 2% 2d5 32% 2 Swiftness Air 1% N/A 54% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 14% N/A 73% 5 Flame Wave Conj/Fire 1% 3d3 91% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a stone staircase leading down. The jackal barks! The endoplasm quivers. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal barks! The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 You barely miss the jackal. The jackal is heavily wounded. The endoplasm misses you. The jackal barely misses you. The jackal closely misses you. You are too berserk! You hit the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. The endoplasm closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You have reached level 2! You puncture the jackal! You kill the jackal! The endoplasm freezes you. You are frozen. You die... . # ......#.## . ........ # .. .......#.# ... ......... ......#.# ###.......# #.###.h††.(.# #......@J..# #####.....>.# ............. ......>........ #####.#####.##. #. .# #. # #. You could see an endoplasm and a jackal. Vanquished Creatures 2 endoplasms (D:1) 3 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkBird the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Learned a level 1 spell: Animate Skeleton 380 | D:1 | Reached XP level 2. HP: 2/19 MP: 3/5 380 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 9 Unarmed || 2 Cast: Pain || 6 Use: Scroll || 1 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 376 | 235 | 141 | 197 | 0 | 1 | 376.0 | Dungeon | 376 | 235 | 141 | 197 | 0 | 1 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 376 daAuts