Dungeon Sprint DCSS version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 6589556362124197735 49 DarkBird the Insei (level 3, -6/34 HPs) Began as a Naga Transmuter on Jan 11, 2022. Drowned by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:02 (876 turns). DarkBird the Insei (Naga Transmuter) Turns: 876, Time: 00:03:03 Health: -6/34 AC: 2 Str: 12 XL: 3 Next: 77% Magic: 5/8 EV: 10 Int: 13 God: Gold: 35 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 3% (no barding) Stlth +......... NoTele + (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: appendages, engulfed (cannot breathe), wereblooded, unable to read, very slow A: horns 2, AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1, agile 1, berserk 2, robust 1, subdued magic 1, inability to read while threatened a: Spit Poison, End Transformation You were in the Dungeon. You had temporarily grown beastly horns. You visited 1 branch You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of torment {unknown} i - 2 scrolls of identify {unknown} k - a scroll of immolation {unknown} Potions d - a potion of haste e - 2 potions of magic f - 3 potions of berserk rage Skills: + Level 1.1 Fighting + Level 2.4 Dodging + Level 5.8 Unarmed Combat + Level 3.6 Spellcasting + Level 3.2 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 4% 1 b - Wereblood Tmut 8% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 28% 3 Ice Form Ice/Tmut 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. You are agile. (Dex +2) You often lose your temper in combat. You are robust. (+10% HP) Your spells are a little easier to cast, but a little less powerful. You sometimes lose the ability to read scrolls when taking damage. Message History You no longer feel cold resistant. You feel clumsy. Your connection to magic feels subdued. You feel agile. You feel angry. You enter the shallow water. Moving in this stuff is going to be slow. You grow a pair of large bovine horns. Your transformation is almost over. You extend your transformation's duration. Memorise Wereblood, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Your transformation is almost over. You extend your transformation's duration. Your blood is infused with primal strength. You open the door. A water elemental comes into view. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - water elemental Aim: a water elemental (about 29% to evade your hands) You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You barely miss the water elemental. Your headbutt misses the water elemental. The water elemental is moderately damaged. The water elemental hits you! You feel threatened and lose the ability to read scrolls! * * * LOW HITPOINT WARNING * * * You feel much better. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You feel better. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. * * * LOW HITPOINT WARNING * * * You cannot read scrolls in your current state! You slip free of the water engulfing you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'.....♣ ♣.# ..#..#.....♣ ♣♣.# #'####....♣♣ ♣..# ...÷.#....≈♣♣♣♣♣.###+#+# .....#...≈≈♣...♣.#...... .....#..≈≈≈≈.♣...E.⌠.... ####)#..≈≈≈≈≈≈♣♣@#...### .....#.≈≈≈≈≈≈....# ⌠.# .....#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DarkBird the Naga Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 3/3 132 | D | Noticed Jessica 136 | D | Killed Jessica 137 | D | Reached skill level 5 in Unarmed Combat 137 | D | Reached XP level 2. HP: 6/25 MP: 3/6 137 | D | Reached XP level 3. HP: 7/31 MP: 3/7 838 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 839 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 839 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 839 | D | Gained mutation: You have a beak for a mouth. [potion of | mutation] 840 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 840 | D | Lost mutation: You have a beak for a mouth. [potion of | mutation] 840 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 840 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 840 | D | Gained mutation: You are very dopey. (Int -4) [potion of | mutation] 841 | D | Lost mutation: You are very dopey. (Int -4) [potion of | mutation] 841 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 841 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 841 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 841 | D | Gained mutation: You are very robust. (+20% HP) [potion of | mutation] 842 | D | Lost mutation: You are very robust. (+20% HP) [potion of | mutation] 842 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 842 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 842 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 842 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 843 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 843 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 843 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 843 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 843 | D | Gained mutation: You often lose your temper in combat. | [potion of mutation] 860 | D | Learned a level 2 spell: Wereblood 870 | D | Noticed a water elemental 876 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.4 Unarmed Combat | 5 | 5.8 Spellcasting | 3 | 3.6 Transmutations | 3 | 3.2 Fighting | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 30 Headbutt || 6 Punch || 1 Cast: Beastly Appendage || 8 Wereblood || 1 Use: Potion || 8 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 905 | 880 | 25 | 743 | 0 | 1 | 905.0 | Dungeon | 905 | 880 | 25 | 743 | 0 | 1 | 905.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 905 daAuts