Dungeon Sprint DCSS version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 5236490655563286301 83 DarkBird the Covert (level 4, -4/24 HPs) Began as a Vampire Enchanter on Jan 19, 2022. Slain by a human (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:44 (422 turns). DarkBird the Covert (Vampire Enchanter) Turns: 422, Time: 00:03:45 Health: -4/24 AC: 2 Str: 9 XL: 4 Next: 22% Magic: 7/9 EV: 13 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 1/9 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++++++.... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were in the Dungeon. You visited 1 branch You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} e - 3 scrolls of identify i - a scroll of blinking j - a scroll of torment {unknown} Potions c - 3 potions of mutation {unknown} f - 2 potions of flight {unknown} g - 2 potions of magic h - a potion of berserk rage k - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 2.7 Short Blades + Level 3.2 Dodging + Level 9.5 Stealth + Level 3.3 Spellcasting + Level 7.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 b - Dazzling Flash Conj/Hex 32% N/A 11% 3 c - Tukima's Dance Hex 29% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 29% N/A 1% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Okawaru Trog Uskayaw Wu Jian Zin The Shining One Beogh Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You continue memorising. x2 You finish memorising. Spell assigned to 'c'. You start resting. You flicker back into view. You start resting. Magic restored. You start resting. HP restored. You open the door. Found three altars. You close the door. As you open the door, it creaks loudly! A human comes into view. The human shouts! You hear a shout! Found a pair of boots. Found five altars. You close the door. A human opens the door. A human comes into view. It is wielding a +0 spear. You close the door. A human opens the door. The human barely misses you. The human drinks a potion. The human seems to grow stronger. The human drinks a potion. The human goes berserk! Hit: a) +1 dagger Press: ? - help, Dir - move target, f - human Aim: a human (strong, about 44% to evade your +1 dagger) You hit the human. The human is lightly wounded. The human barely misses you. The human hits you from afar with a +0 spear! You cannot raise a blood rage in your lifeless body. You cannot raise a blood rage in your lifeless body. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human Aim: a human (lightly wounded, strong, chance to affect: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The human hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The human hits you! You die... ▓ ▓▓▓ #### ##.######### ...#####..#___#___ ....#..#..# ..#p_ #...#..#..###+#p###+## ##..##'#..#.....@....# ##..###...'.⌠........# #..####...#...######+# #..###....#.⌠.# ...##.....#...# ...#......#+### .##.#.....# . ####....# ▓ ▓▓▓▓▓▓ You could see 2 humans. Vanquished Creatures A water elemental (D) A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DarkBird the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Reached skill level 5 in Stealth 242 | D | Reached skill level 6 in Stealth 242 | D | Reached skill level 5 in Hexes 250 | D | Reached skill level 7 in Stealth 250 | D | Reached XP level 2. HP: 7/15 MP: 5/5 267 | D | Noticed a water elemental 270 | D | Killed a water elemental 271 | D | Reached skill level 9 in Stealth 271 | D | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 271 | D | Reached XP level 3. HP: 10/19 MP: 5/7 271 | D | Reached XP level 4. HP: 13/24 MP: 6/9 274 | D | Learned a level 2 spell: Ensorcelled Hibernation 278 | D | Learned a level 3 spell: Dazzling Flash 282 | D | Learned a level 3 spell: Tukima's Dance 415 | D | Found a hide-covered altar of Uskayaw. 415 | D | Found an iron altar of Okawaru. 415 | D | Found a bloodstained altar of Trog. 415 | D | Found an ornate altar of the Wu Jian Council. 415 | D | Noticed a human 416 | D | Noticed a human 422 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 7 9 | 9.5 Hexes | 6 7 | 7.7 Short Blades | 2 | 2.7 Dodging | 3 | 3.2 Spellcasting | 3 | 3.3 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 25 | 1 || 26 Bite | 4 | || 4 Abil: Exsanguinate | 1 | || 1 Use: Potion | 4 | || 4 Stab: Sleeping | 4 | || 4 Invisible | 2 | || 2 Armor: Robe | 4 | || 4 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 381 | 19 | 293 | 4 | 1 | 400.0 | Dungeon | 400 | 381 | 19 | 293 | 4 | 1 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 400 daAuts