Dungeon Sprint DCSS version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 11634456489832299367 4 DarkBird the Conjurer (level 1, -1/7 HPs) Began as a Felid Conjurer on Jan 19, 2022. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:06 (456 turns). DarkBird the Conjurer (Felid Conjurer) Turns: 456, Time: 00:01:07 Health: -1/7 AC: 1 Str: 3 XL: 1 Next: 50% Magic: 4/5 EV: 17 Int: 19 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch You collected 16 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - a potion of magic e - a potion of berserk rage Skills: + Level 3.1 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You start waiting. You open the door. There is an open door here. A human comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - human Aim: a human (asleep, 100% to hit) The magic dart hits the human. The human is lightly wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - human Aim: a human (lightly wounded, 100% to hit) The magic dart hits the human but does no damage. The human is lightly wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - human Aim: a human (lightly wounded, 100% to hit) The magic dart hits the human. The human is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - human Aim: a human (moderately wounded, 100% to hit) The magic dart hits the human but does no damage. The human is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - human Aim: a human (moderately wounded, 100% to hit) The magic dart hits the human. The human is moderately wounded. No other quiver actions available for cycling. No other quiver actions available for cycling. Magic courses through your body. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - human Aim: a human (moderately wounded, 100% to hit) The magic dart hits the human. The human is heavily wounded. The human hits you! Ouch! That really hurt! You die... ▓.....# ▓.....#...≈≈♣♣. ▓.....#..≈≈≈≈.♣♣ ▓####'#..≈≈≈≈≈≈♣ ▓.....#.≈≈≈≈≈≈.. ▓...†.#.≈≈≈≈≈... ▓.....#.≈≈≈..... ▓'#####......... ▓.......@p...... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DarkBird the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 7 | D | Reached skill level 4 in Conjurations 456 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Dodging | 3 | 3.1 Stealth | | 2.9 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 13 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 450 | 450 | 0 | 411 | 0 | 1 | 450.0 | Dungeon | 450 | 450 | 0 | 411 | 0 | 1 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 450 daAuts