Seeded DCSS version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 16008875487339432128 (custom seed) 26 DarkBird the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Jan 20, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:03:37 (1646 turns). DarkBird the Conjurer (Draconian Conjurer) Turns: 1646, Time: 00:03:37 Health: 20/20 AC: 5 Str: 9 XL: 2 Next: 89% Magic: 5/5 EV: 12 Int: 18 God: Gold: 8 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . a - +1 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: about to teleport A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 whip of venom (weapon) Missiles e - 4 javelins Armour d - a +0 pair of boots (worn) Scrolls g - a scroll of enchant armour Potions b - 3 potions of curing {unknown} Skills: + Level 0.2 Maces & Flails + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found 8 gold pieces. You now have 8 gold pieces. There is an open door, spattered with blood here. Things that are here: a +0 club; 4 stones; a +0 dagger You open the door. There is an open door here. f - a scroll labelled TUAMUH PUQUSS Found 11 arrows. A goblin comes into view. It is wielding a +0 club. You see here 11 arrows. The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A frilled lizard comes into view. Things that are here: a +0 club; a goblin corpse The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 2 brown potions. Found a scroll labelled IPTEEN ZEACVON. You see here a bat corpse. g - a scroll labelled IPTEEN ZEACVON b - 3 brown potions (gained 2) As you read the scroll labelled ZAFUUH AFUFOWEP, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled TUAMUH PUQUSS, it crumbles to dust. It is a scroll of identify. g - a scroll of enchant armour Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###########.# #.# ..........#.# #.########## #########.#.# #.#........# #.#.# #.#.######.#### #.#.# #.#.# #....# #.#.######†#.# #....# #.#.#......#.# #....## #...#......#.# #.####. #####...@..#.# #.# ##' #......#.# #.# #.. #......#.# #.# #.. #.######.######.# #.. #.#.............###.) # #.#................ ## #.#.###............ ....#.#†#.............. ....................... There were no monsters in sight! Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkBird the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 29 | D:1 | Found Mesapn's Jewellery Shoppe. 539 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 616 | D:1 | Learned a level 2 spell: Searing Ray 1646 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_shops, nicolae_shop_stone Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Maces & Flails | | 0.2 Stealth | | 1.9 Spellcasting | | 2.0 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 33 Whip || 21 Tailslap || 4 Cast: Magic Dart || 36 Use: Scroll || 2 Armor: Skin || 24 Dodge: Dodged || 46