Dungeon Sprint DCSS version 0.28-a0-1594-ga885d4b3d6 (webtiles) character file. Game seed: 1373335689660462241 24 DarkBird the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Jan 20, 2022. Slain by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:06 (368 turns). DarkBird the Conjurer (Draconian Conjurer) Turns: 368, Time: 00:02:08 Health: -3/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 2/5 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: engulfed (cannot breathe) A: AC +4, unfitting armour, cold-blooded, claws 1, clever 1, electricity resistance, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 26 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Scrolls e - a scroll of holy word f - a scroll of blinking j - 2 scrolls of torment Potions a - a potion of curing b - 2 potions of mutation c - a potion of haste i - a potion of flight {unknown} k - a potion of invisibility {unknown} Skills: + Level 0.1 Fighting + Level 1.2 Short Blades + Level 2.0 Dodging + Level 2.4 Stealth + Level 2.9 Spellcasting + Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have sharp fingernails. Your mind is acute. (Int +2) You are resistant to electric shocks. (rElec) You expend magic power (3 MP) to strengthen your wands. Message History As you read the scroll of identify, it crumbles to dust. e - a scroll of holy word As you read the scroll of identify, it crumbles to dust. b - 3 potions of mutation You feel extremely strange. You feel your magical essence link to the dungeon's wands. Your fingernails lengthen. You feel insulated. You feel clever. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Okay, then. You open the door. A water elemental comes into view. The searing ray hits the water elemental. The water elemental is lightly damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is moderately damaged. The searing ray misses the water elemental. The water elemental barely misses you. The magic dart hits the water elemental. The water elemental is heavily damaged. The water elemental misses you. Magic courses through your body. The water elemental closely misses you. The searing ray misses the water elemental. (Press . to maintain the ray.) The water elemental misses you. The searing ray hits the water elemental. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental closely misses you. You feel better. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣♣ ♣.# ..#..#....♣.♣ ♣.# #†####......♣ ♣.# .....#....≈♣♣♣♣♣.# #+#+# .....#...≈≈♣..♣..#...... .....#..≈≈≈≈.♣♣♣@E.⌠.... ####'#..≈≈≈≈≈≈♣♣.#...### .....#.≈≈≈≈≈≈....# ⌠.# .....#.≈≈≈≈≈.....# .# .....#.≈≈≈.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DarkBird the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D | Reached skill level 1 in Short Blades 194 | D | Reached skill level 5 in Conjurations 194 | D | Reached XP level 2. HP: 14/20 MP: 2/5 314 | D | Learned a level 2 spell: Searing Ray 340 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 340 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 340 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 340 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 359 | D | Noticed a water elemental 368 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.2 Dodging | 2 | 2.0 Stealth | 2 | 2.4 Conjurations | 5 | 5.9 Fighting | | 0.1 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 11 Searing Ray || 2 Use: Potion || 6 Scroll || 3 Stab: Sleeping || 2 Armor: Skin || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 374 | 337 | 37 | 223 | 24 | 1 | 374.0 | Dungeon | 374 | 337 | 37 | 223 | 24 | 1 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 374 daAuts