Seeded DCSS version 0.29-a0-2-g12fcac58f8 (webtiles) character file. Game seed: 15173203690003573007 (custom seed) 17 DarkBird the Caller (level 2, 19/19 HPs) Began as a Merfolk Summoner on Jan 26, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:03:16 (1352 turns). DarkBird the Caller (Merfolk Summoner) Turns: 1352, Time: 00:03:16 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 5/5 EV: 13 Int: 14 God: Gold: 28 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . j - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 club j - a +0 short sword (weapon) Missiles h - 35 stones Armour a - a +0 robe (worn) b - a +2 kite shield of resistance Scrolls e - a scroll of holy word {unknown} f - 3 scrolls of identify {unknown} i - a scroll of fear {unknown} Potions d - a potion of resistance {unknown} g - 2 potions of lignification {unknown} Skills: + Level 0.2 Maces & Flails + Level 3.0 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Passwall Tmut/Erth 0% N/A 34% 2 Sublimation of Blood Necr 1% N/A 34% 2 Wereblood Tmut 1% N/A 34% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Swiftness Air 1% N/A 56% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Simulacrum Ice/Necr 0% N/A 100% 6 Summon Hydra Summ 6% N/A 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Your magical contamination has completely faded away. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your Dodging skill increases to level 3! Your quokka disappears in a puff of smoke! Found a faded altar of an unknown god. There is an empty arch of ancient stone here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a faded altar of an unknown god here. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#∩#∩#∩#.# #...._....# #.#∩#∩#∩### #.####### #.#.# #.#.# #.#.# #.#.# #.@.# ##### There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkBird the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 517 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1006 | D:1 | Learned a level 2 spell: Call Imp 1198 | D:1 | Found a faded altar of an unknown god. 1352 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Maces & Flails | | 0.2 Stealth | | 2.3 Spellcasting | | 2.1 Summonings | | 4.3 Action || total -------------------------++------- Melee: Club || 26 Unarmed || 2 Short sword || 4 Cast: Summon Small Mamm || 23 Stab: Sleeping || 2 Distracted || 1 Armor: Robe || 5 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1359 | 1328 | 31 | 510 | 601 | 1 | 1359.0 | Dungeon | 1359 | 1328 | 31 | 510 | 601 | 1 | 1359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1359 daAuts