Dungeon Sprint DCSS version 0.29-a0-2-g12fcac58f8 (webtiles) character file. Game seed: 17971381333863280346 0 DarkBird the Chiller (level 1, -4/19 HPs) Began as a Merfolk Ice Elementalist on Jan 27, 2022. Slain by a necrophage (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:43 (13 turns). DarkBird the Chiller (Merfolk Ice Elementalist) Turns: 13, Time: 00:00:44 Health: -4/19 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 necrophages come into view. You close the door. A necrophage opens the door. You close the door. A necrophage breaks down the door. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - necrophage Aim: a necrophage You freeze the necrophage. The necrophage resists. The necrophage is lightly damaged. The necrophage hits you. You barely miss the necrophage. You punch the necrophage. The necrophage is lightly damaged. The necrophage hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The necrophage barely misses you. You punch the necrophage! The necrophage is heavily damaged. You hit the necrophage but do no damage. The necrophage is heavily damaged. The necrophage closely misses you. You closely miss the necrophage. The necrophage is heavily damaged. You barely miss the necrophage. The necrophage is heavily damaged. The necrophage barely misses you. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You punch the necrophage! The necrophage is almost destroyed. You closely miss the necrophage. The necrophage is almost destroyed. The necrophage hits you. You die... # #+# .## ##.##nn.# +.<@n# ##.##n..# #+# .## # You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DarkBird the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 13 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 8 Punch || 1 Cast: Freeze || 1 Use: Potion || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts