Dungeon Sprint DCSS version 0.29-a0-2-g12fcac58f8 (webtiles) character file. Game seed: 10975146222273585172 119 DarkBird the Frost Mage (level 5, -3/35 HPs) Began as a Merfolk Ice Elementalist on Jan 27, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:05 (24 turns). DarkBird the Frost Mage (Merfolk Ice Elementalist) Turns: 24, Time: 00:01:06 Health: -3/35 AC: 2 Str: 10 XL: 5 Next: 3% Magic: 5/10 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (-3 -> -18), on berserk cooldown, slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions d - a potion of haste e - a potion of magic Skills: + Level 4.3 Dodging + Level 3.4 Stealth + Level 0.6 Unarmed Combat + Level 3.7 Spellcasting + Level 9.8 Ice Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 60% 1d8 1% 3 Ozocubu's Armour Ice 30% N/A 1% 3 Hailstorm Conj/Ice 16% 3d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the scorpion! The scorpion is heavily wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You feel much better. The scorpion stings you. The scorpion stings you! Magic courses through your body. The scorpion stings you. The scorpion misses you. You freeze the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. The scorpion stings you. You freeze the scorpion. The scorpion is severely wounded. The scorpion stings you. You are too injured to fight recklessly! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded) You freeze the scorpion! You kill the scorpion! The scorpion misses you. Your Dodging skill increases to level 4! Your Ice Magic skill increases to level 9! You have reached level 5! You feel agile. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - scorpion Aim: a scorpion You freeze the scorpion! The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Q - select action, (/) - cycle Dir - move target, p - scorpion As you read the scroll of blinking, it crumbles to dust. You die... # #+# .# ##.##s.# +@<§s# ##.##..# #+# .# # You could see 2 scorpions. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DarkBird the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 16 | D | Killed a scorpion 17 | D | Reached skill level 8 in Ice Magic 17 | D | Reached XP level 2. HP: 6/19 MP: 1/6 17 | D | Reached XP level 3. HP: 8/24 MP: 1/7 17 | D | Reached XP level 4. HP: 10/30 MP: 1/8 22 | D | Killed a scorpion 23 | D | Reached skill level 9 in Ice Magic 23 | D | Reached XP level 5. HP: 14/35 MP: 6/10 24 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.3 Stealth | 3 | 3.4 Spellcasting | 3 | 3.7 Ice Magic | 8 9 | 9.8 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Freeze | 2 | 5 || 7 Use: Potion | 2 | 2 || 4 Scroll | | 1 || 1 Armor: Robe | | 1 || 1 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 26 daAuts