Dungeon Crawl Stone Soup version 0.27-a0-148-g9515ab555c (webtiles) character file. Game seed: 7091053713571298546 372108 DarkMailMan the Executioner (level 22, -9/209 HPs) Began as a Minotaur Fighter on Jan 26, 2021. Was the Champion of Okawaru. Mangled by a stone giant (12 damage) ... while paralysed by an orc sorcerer ... on level 5 of the Vaults on Jan 27, 2021. The game lasted 02:15:25 (40220 turns). DarkMailMan the Executioner (Minotaur Fighter) Turns: 40220, Time: 02:15:26 Health: -9/209 AC: 42 Str: 40 XL: 22 Next: 2% Magic: 3/32 EV: 2 Int: 14 God: Okawaru [******] Gold: 953 SH: 0 Dex: 21 Spells: 22/29 levels left rFire + . . SeeInvis . R - +11 war axe "Baguc" {flame, rF+ rC+ Int-2} rCold + + . Faith . b - +1 kite shield {reflect} rNeg + . . Spirit . S - +6 plate armour {rC+} rPois + Reflect + o - +0 hat "Doas Luch" {Dex+6} (curse) rElec . Harm . g - +3 cloak of Fedhas's Hope {Int+4} rCorr . Rampage . v - +2 pair of gloves Will ..... Clarity + A - +0 pair of boots of Eddiebb {rN+ Str+4 Dex+4} Stlth .......... y - amulet of Olym {Acrobat Slay+4} HPRegen 0.44/turn W - +4 ring of slaying MPRegen 0.23/turn K - ring of Issu {+Fly rPois Will- Str+6 Int+7} @: paralysed, lethally poisoned (-9 -> -13), heroism, finesse, hasted, studying Summonings A: retaliatory headbutt, horns 2, icy blue scales 1, slimy green scales 1, thin metallic scales 1, clarity, poison resistance, evolution 1, MP-powered wands }: 1/15 runes: decaying a: Renounce Religion, Evoke Flight, Heroism, Finesse You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited the Abyss 2 times. You collected 4418 gold pieces. You spent 3465 gold pieces at shops. Inventory: Hand Weapons c - a +8 executioner's axe of freezing e - a +4 eudemon blade of holy wrath z - a +5 demon blade of flaming I - a +3 quick blade of distortion Q - the +4 war axe of Wyrd {speed, Will+ Str+2 Int+2 Dex+3} (You found it on level 11 of the Dungeon) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. R - the +11 war axe "Baguc" (weapon) {flame, rF+ rC+ Int-2} (You took it off a deep elf high priest on level 3 of the Elven Halls) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It protects you from fire. It protects you from cold. Missiles U - 13 atropa-tipped darts Armour b - a +1 kite shield of reflection (worn) g - the +3 cloak of Fedhas's Hope (worn) {Int+4} (You acquired it on level 3 of the Elven Halls) It affects your intelligence (+4). o - the cursed +0 hat "Doas Luch" (worn) {Dex+6} (You bought it in a shop on level 2 of the Elven Halls) It affects your dexterity (+6). It has a curse placed upon it. q - a +1 pair of boots of rampaging v - a +2 pair of gloves (worn) A - the +0 pair of boots of Eddiebb (worn) {rN+ Str+4 Dex+4} (Okawaru gifted it to you on level 3 of the Elven Halls) It affects your strength (+4). It affects your dexterity (+4). It protects you from negative energy. S - a +6 plate armour of cold resistance (worn) Jewellery j - the ring "Ligoph" {rN+ AC+4 Str+3} (You acquired it on level 1 of the Vaults) [ring of protection] It affects your AC (+4). It affects your strength (+3). It protects you from negative energy. y - the amulet of Olym (around neck) {Acrobat Slay+4} (You acquired it on level 2 of the Abyss) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+4). K - the ring of Issu (right hand) {+Fly rPois Will- Str+6 Int+7} (You found it on level 9 of the Dungeon) [ring of strength] It affects your strength (+6). It affects your intelligence (+7). It protects you from poison. It affects your willpower, your defense against some magical effects. It lets you fly. W - a +4 ring of slaying (left hand) Z - a +6 ring of dexterity Wands f - a wand of paralysis (10) h - a wand of random effects (25) D - a wand of mindburst (51) L - a wand of polymorph (12) O - a wand of enslavement (6) Scrolls i - 20 scrolls of remove curse l - 2 scrolls of silence m - 11 scrolls of fear n - 13 scrolls of teleportation r - a scroll of blinking t - 8 scrolls of identify G - 4 scrolls of fog M - a scroll of holy word P - a scroll of acquirement V - 2 scrolls of magic mapping Potions a - a potion of heal wounds d - 3 potions of might k - 7 potions of brilliance p - 11 potions of curing s - a potion of ambrosia u - 2 potions of resistance w - 7 potions of lignification E - 3 potions of cancellation F - 5 potions of flight J - a potion of invisibility X - 3 potions of haste Books N - a manual of Summonings Miscellaneous C - a phantom mirror T - a tin of tremorstones (2/2) Y - a lightning rod (4/4) Skills: + Level 20.1(25.1) Fighting + Level 3.6(8.6) Long Blades + Level 22.8(27) Axes + Level 0.6(5.6) Throwing + Level 15.5(20.5) Armour + Level 11.6(16.6) Dodging - Level 1.9(6.9) Stealth + Level 20.3(25.3) Shields - Level 4.0 Spellcasting - Level 15.0 Invocations - Level 8.3 Evocations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Hydra Summ 1% 100% 7 Your spell library contained the following spells: Spells Type Power Failure Level Apportation Tloc 4% 50% 1 Corona Hex 2% 50% 1 Magic Dart Conj 8% 50% 1 Sandblast Erth 4% 50% 1 Sting Tmut/Pois 8% 50% 1 Summon Small Mammal Summ 8% 50% 1 Call Imp Summ 2% 63% 2 Corpse Rot Necr/Air N/A 63% 2 Ensorcelled Hibernation Hex/Ice 4% 63% 2 Passwall Tmut/Erth 1% 63% 2 Poisonous Vapours Pois/Air 4% 63% 2 Searing Ray Conj 4% 63% 2 Slow Hex 2% 63% 2 Sublimation of Blood Necr 1% 63% 2 Swiftness Air 2% 63% 2 Call Canine Familiar Summ 2% 86% 3 Confusing Touch Hex 2% 86% 3 Conjure Flame Conj/Fire 2% 86% 3 Dazzling Flash Conj/Hex 4% 86% 3 Gell's Gravitas Tloc 1% 86% 3 Ignite Poison Fire/Tmut/Pois 2% 86% 3 Inner Flame Hex/Fire 2% 86% 3 Lesser Beckoning Tloc 1% 86% 3 Mephitic Cloud Conj/Pois/Air 2% 86% 3 Portal Projectile Hex/Tloc 4% 86% 3 Static Discharge Conj/Air 2% 86% 3 Stone Arrow Conj/Erth 4% 86% 3 Summon Guardian Golem Hex/Summ 2% 86% 3 Tukima's Dance Hex 2% 86% 3 Cause Fear Hex 1% 99% 4 Dispel Undead Necr 2% 99% 4 Fulminant Prism Conj/Hex 1% 99% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 99% 4 Leda's Liquefaction Hex/Erth 1% 99% 4 Olgreb's Toxic Radiance Pois 2% 99% 4 Petrify Tmut/Erth 2% 99% 4 Summon Ice Beast Ice/Summ 2% 99% 4 Summon Lightning Spire Summ/Air 2% 99% 4 Agony Necr 2% 100% 5 Alistair's Intoxication Tmut/Pois 1% 100% 5 Bolt of Magma Conj/Fire/Erth 1% 100% 5 Excruciating Wounds Necr 1% 100% 5 Irradiate Conj/Tmut 1% 100% 5 Iskenderun's Battlesphe Conj 2% 100% 5 Lee's Rapid Deconstruct Erth 1% 100% 5 Lightning Bolt Conj/Air 1% 100% 5 Metabolic Englaciation Hex/Ice 1% 100% 5 Summon Forest Summ/Tloc 1% 100% 5 Summon Mana Viper Hex/Summ 2% 100% 5 Yara's Violent Unravell Hex/Tmut 1% 100% 5 Conjure Ball Lightning Conj/Air 1% 100% 6 Eringya's Noxious Bog Tmut/Pois 1% 100% 6 Freezing Cloud Conj/Ice/Air 1% 100% 6 Hydra Form Tmut 1% 100% 6 Invisibility Hex 2% 100% 6 Iron Shot Conj/Erth 1% 100% 6 Shadow Creatures Summ N/A 100% 6 Orb of Destruction Conj 1% 100% 7 Spellforged Servitor Conj/Summ 1% 100% 7 Ignition Fire 1% 100% 8 Shatter Erth 1% 100% 9 Tornado Air 1% 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (6/6) D:9 Swamp (4/4) Lair:3 Spider (0/4) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/5) D:15 Slime: Lair:5-6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 } Orc:2 [(=* Elf:1 : Elf:2 [} Vaults:1 ?=*: Vaults:3 : Vaults:4 ?! Annotations: D:15 2 transporters, SafestHooves's ghost, journeyman CeMo Lair:1 exclusion: 4 oklob plants Lair:5 exclusion: 2 oklob plants Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You are partially covered in icy blue scales. (AC +2) You are partially covered in slimy green scales. (AC +2) You are partially covered in thin metallic scales. (AC +2) You possess an exceptional clarity of mind. Your system is resistant to poisons. (rPois) You evolve. You expend magic power (3 MP) to strengthen your wands. Message History The orange demon barely misses you. The yaktaur captain hits you but does no damage. The ironheart preserver mumbles some strange words. The ironheart preserver begins to accept its allies' injuries. You feel sick. The deep elf mage seems less brilliant. The +0 trident of flaming hits you but does no damage. The ettin hits you but does no damage. The ettin hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You feel you are being watched by something. You feel your power leaking away. The tengu reaver hits you with a +3 war axe of freezing. * * * LOW HITPOINT WARNING * * * The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. The ironheart preserver gestures wildly while chanting. The ironheart preserver begins to accept its allies' injuries. The deep elf mage mumbles some strange words. The deep elf mage blinks! The stone giant hits you! You die... ##.#....# .. ..#....#..## ###.#....#OO.. .........pO. ####(....p..### .......WYO{.... .....{pc