Seeded DCSS version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 911 (custom seed) 0 DarkMailMan the Shield-Bearer (level 1, -1/1 (18) HPs) Began as a Formicid Fighter on Apr 17, 2022. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (72 turns). DarkMailMan the Shield-Bearer (Formicid Fighter) Turns: 72, Time: 00:00:17 HP: -1/1 (18) AC: 6 Str: 20 XL: 1 Next: 0% MP: 1/1 EV: 9 Int: 7 God: Gold: 0 SH: 4 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.01/turn (no ring) MPRegen 0.07/turn (no ring) @: extremely drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of might Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Game seed: 911 (custom seed); Press ? for a list of commands and other information. Found a scroll labelled YRAWIU NOCEGON. Found a staircase leading out of the dungeon. e - a scroll labelled YRAWIU NOCEGON There are no items here. You slash the plant! The plant begins to die. The plant is lightly damaged. You hit the plant. The plant begins to die. A nearby plant withers and dies. x2 You open the gate. There is an open gate here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You extend your mandibles. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. A rat and a quokka come into view. Found 12 gold pieces. The quokka twitches its whiskers. You dig through the rock wall. You feel drained. Found a black potion. Found a stone staircase leading down. You dig through the rock wall. You feel drained. The quokka bites you. Ouch! That really hurt! You die... .....# ...$.# .....# .....# .....# #####.....#. #..........> #r.r..!.#.. #.@######.# #.## #.# #.# #.. #.# #^# #.# #.# #.#######.# { #.........######. #########........ { ........######. You could see a quokka and a rat. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DarkMailMan the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 72 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_large_a Action || total -------------------------++------- Melee: War axe || 1 Abil: Dig || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts