Dungeon Crawl Stone Soup version 0.33-a0-1082-g791b5fa680 (webtiles) character file. Game seed: 15803921344024117730 52 Darkfold the Tinkerer (level 3, -2/26 HPs) Began as a Barachi Forgewright on Mar 12, 2025. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:06:45 (1707 turns). Darkfold the Tinkerer (Barachi Forgewright) Turns: 1707, Time: 00:06:45 Health: -2/26 AC: 3 Str: 11 XL: 3 Next: 85% Magic: 2/7 EV: 11 Int: 17 God: Gold: 86 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . k - +2 whip (elec) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry {wiz+} HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 hammer k - a +2 whip of electrocution (weapon) (You found it on level 1 of the Dungeon) Missiles o - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) g - a +0 cloak (worn) (You found it on level 1 of the Dungeon) h - a +0 pair of gloves (You found it on level 1 of the Dungeon) i - the +1 ring mail "Yrghaacao" {rN+} (You took it off a kobold on level 2 of the Dungeon) rN+: It protects you from negative energy. Jewellery d - a ring of wizardry (worn) {wiz+} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of teleportation {!r!d, @r3} m - 4 scrolls of enchant weapon {unknown} n - a scroll of silence {unknown} p - a scroll of immolation {unknown} Potions c - a potion of magic j - a potion of ambrosia {unknown} q - a potion of attraction {unknown} Skills: + Level 1.4 Fighting - Level 2.2 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting * Level 5.1 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 1% 1 b - Launch Clockwork Bee Frge 19% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 1% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 24% 4 Forge Lightning Spire Air/Frge 11% 3d4 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Casting: Kinetic Grapnel (safe; 1% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A frilled lizard comes into view. You see here a scroll labelled QOKUAR FINESMI. p - a scroll labelled QOKUAR FINESMI Casting: Kinetic Grapnel (safe; 1% risk of failure) Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm You lock target on the ribbon worm and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 4/7 mp. You continue winding your clockwork bee... The frilled lizard hisses angrily. You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ribbon worm. Your clockwork bee stings the ribbon worm. You hit the ribbon worm. Your clockwork bee stings the ribbon worm! The ribbon worm bites you. Your clockwork bee stings the ribbon worm! The ribbon worm dies! The frilled lizard hisses. You take 1 damage, and have 25/26 hp. Your clockwork bee locks its sights upon the frilled lizard. Health restored: 26 Your clockwork bee stings the frilled lizard! The frilled lizard dies! Your clockwork bee winds down and falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Your dormant clockwork bee falls apart. q - a smoky amethyst potion m - 4 scrolls labelled JESATOROMO (gained 1) MP restored: 7 f - 2 scrolls of teleportation {!r!d, @r3} (gained 1) Grinder comes into view. Grinder says, "There's only one good use for a tongue: cutting it out." Grinder gestures at you. You suddenly lose the ability to move! Grinder blinks! You can act again. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You see nothing there to target. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Grinder You lock target on Grinder and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 4/7 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at Grinder. Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Grinder (ally target) You lock target on Grinder and prepare to deploy your bee. (Press . to continue winding your bee.) Your existing bee falls apart. You now have 1/7 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... Grinder gestures at you. Pain shoots through your body! You take 5 damage, and have 21/26 hp. With a metallic buzz, your clockwork bee launches itself at Grinder. Your clockwork bee stings Grinder. You hit Grinder. Your clockwork bee stings Grinder. Grinder misses you. You hit Grinder but do no damage. Lightning courses through Grinder! Your clockwork bee barely misses Grinder. Grinder hits you. You writhe in agony. Your clockwork bee barely misses Grinder. You take 5 damage, and have 16/26 hp. You hit Grinder. Your clockwork bee closely misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! Your clockwork bee stings Grinder. Grinder hits you. You writhe in agony. Your clockwork bee stings Grinder. Your clockwork bee winds down and falls to the ground. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You can act again. You take 12 damage, and have 4/26 hp. MASSIVE DAMAGE!! You hit Grinder but do no damage. Grinder hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/26 hp. You feel better. Grinder gestures at you. You shrug off the repeated attempt to disable you. You regained 7 hp, and now have 9/26 hp. You closely miss Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" #.)......# .. ... #........#..<##... # #........#.#...... ..# #........#...... .... #........##...# ...### #........##..## #....### ####.###......#####...... #.# #..5...#.......... ##.####@*........>.# #..................# #..................## #.......#....†......## #......##.........#..### #...... #.........##..## #.....# #.........###.#. #..... #.........#..... ....... #...........#... You could see Grinder (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures 2 adders (D:2 D:3) 2 endoplasms (D:1 D:2) 4 giant cockroaches (D:1 D:2 D:3) 2 goblins (D:1) 7 hobgoblins (D:1 D:2) 2 kobolds (D:1 D:2) A ball python (D:2) 4 bats (D:1 D:2) A frilled lizard (D:1) 4 rats (D:1 D:2) 29 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:3) A frilled lizard (D:3) 2 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkfold the Barachi Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 599 | D:1 | Found a faded altar of an unknown god. 895 | D:2 | Reached skill level 1 in Fighting 1059 | D:2 | Identified the +1 ring mail "Yrghaacao" {rN+} 1163 | D:2 | Reached XP level 3. HP: 25/26 MP: 4/7 1600 | D:3 | Reached skill level 3 in Spellcasting 1624 | D:3 | Reached skill level 5 in Forgecraft 1645 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1686 | D:3 | Noticed Grinder 1687 | D:3 | Paralysed by Grinder for 3 turns 1702 | D:3 | Paralysed by Grinder for 3 turns 1703 | D:3 | HP: 12/26 [Grinder (4)] 1704 | D:3 | HP: 4/26 [Grinder/nerve-wracking pain (6)] 1707 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_cross, minmay_misc_feat_five D:3: layout_rooms, regret_index_temple_of_mockery, corexii_hall_statues_l, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Spellcasting | 3 | 3.1 Forgecraft | 5 | 5.1 Dodging | | 2.2 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Mace || 7 Whip || 30 Cast: Kinetic Grapnel || 32 Launch Clockwork || 3 Use: Potion || 4 Scroll || 2 Armour: Robe || 23 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1957 | 1924 | 33 | 53 | 1508 | 3 | 652.3 | Dungeon | 1957 | 1924 | 33 | 53 | 1508 | 3 | 652.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 927 daAuts D:1: 907 daAuts D:3: 122 daAuts Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_cross, minmay_misc_feat_five D:3: layout_rooms, regret_index_temple_of_mockery, corexii_hall_statues_l, uniq_grinder, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1957 | 1924 | 33 | 53 | 1508 | 3 | 652.3 | Dungeon | 1957 | 1924 | 33 | 53 | 1508 | 3 | 652.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 927 daAuts D:1: 907 daAuts D:3: 122 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------