Dungeon Crawl Stone Soup version 0.33-a0-1135-g4c332b3a82 (webtiles) character file. Game seed: 9348965280521148026 33 Darkfold the Trooper (level 3, -1/43 HPs) Began as a Demonspawn Monk on Mar 27, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (787 turns). Darkfold the Trooper (Demonspawn Monk) Turns: 787, Time: 00:01:33 Health: -1/43 AC: 21 Str: 11 XL: 3 Next: 12% Magic: 13/13 EV: 2 Int: 10 God: Gold: 76 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . e - melded +0 leather armour rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . k - melded +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth + b - ring of magical power {MP+9} HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: tree-form, enlightened, hasted, glowing, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles m - 2 throwing nets {=f, !d} Armour d - an orb of light (worn) e - a +0 leather armour (melded) (You found it on level 1 of the Dungeon) k - a +0 pair of gloves (melded) (You found it on level 1 of the Dungeon) Jewellery b - a ring of magical power (worn) {MP+9} (You found it on level 1 of the Dungeon) Talismans g - a storm talisman (You found it on level 1 of the Dungeon) Scrolls h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} Potions c - a potion of ambrosia Skills: * Level 3.4 Fighting + Level 2.8 Long Blades + Level 2.9 Dodging * Level 2.2 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate a little health from kills. Message History No target in view! No target in view! No target in view! No target in view! No target in view! You now have 76 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. You open the door. Found an escape hatch in the floor. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Why would you want to do that? Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +2 flail of protection. The gnoll shouts! You hit the gnoll but do no damage. You hear a shout! The gnoll hits you with a +0 flail. You take 3 damage, and have 21/24 hp. You slash the gnoll! The gnoll completely misses you. You hit the gnoll. The gnoll hits you with a +0 flail! You take 7 damage, and have 14/24 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you but does no damage. A gnoll comes into view. It is wielding a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. Found a stone staircase leading down. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 You regained 4 hp, and now have 19/29 hp. MP restored: 13 It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The gnoll barely misses you. You hit the gnoll. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 6/29 hp. MASSIVE DAMAGE!! It was a potion of lignification. You turn into a tree. Your +0 leather armour and +0 pair of gloves meld into your body. Your roots penetrate the ground. You float gracefully downwards. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You now have 5/43 hp. It was a potion of haste. You feel yourself speed up. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ### #.. #.######## #.#.....<# .######.#.######.# >......♣g........# ........g........... .####.#.###.######.# ...... .... ......#####.## #...... .. ####### ##. .. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 5 bats (D:1) 5 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkfold the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 155 | D:1 | Reached skill level 1 in Invocations 155 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 155 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 465 | D:1 | Reached skill level 2 in Invocations 782 | D:2 | Reached XP level 3. HP: 19/29 MP: 4/4 783 | D:2 | HP: 6/29 [gnoll/+2 flail of protection (13)] 787 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms, ebering_dispersal_statue_hall D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, ebering_ecumenical_altar_box, minmay_misc_feat_iff Skill XL: | 1 2 | ---------------+-------+----- Invocations | 1 2 | 2.2 Fighting | | 3.4 Long Blades | | 2.8 Dodging | | 2.9 Action || total ---------------------------++------- Melee: Falchion || 44 Use: Potion || 3 Armour: Leather armour || 22 Robe || 2 Skin || 5 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 817 | 791 | 26 | 13 | 608 | 2 | 408.5 | Dungeon | 817 | 791 | 26 | 13 | 608 | 2 | 408.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 793 daAuts D:2: 24 daAuts Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms, ebering_dispersal_statue_hall D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, ebering_ecumenical_altar_box, minmay_misc_feat_iff Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 817 | 791 | 26 | 13 | 608 | 2 | 408.5 | Dungeon | 817 | 791 | 26 | 13 | 608 | 2 | 408.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 793 daAuts D:2: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------