Dungeon Crawl Stone Soup version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 7689986779093731625 0 Darkkill the Charlatan (level 1, 0/15 HPs) Began as a Djinni Wanderer on Sept 22, 2022. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (47 turns). Darkkill the Charlatan (Djinni Wanderer) Turns: 47, Time: 00:00:18 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 11 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of polymorph (4) Potions c - a potion of invisibility e - a potion of curing {unknown} Skills: + Level 2.6 Short Blades + Level 1.0 Throwing + Level 2.4 Spellcasting + Level 3.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passwall Tmut/Erth 5% N/A 21% 2 b - Wereblood Tmut 6% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Darkkill the Djinni Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +2 short sword, a wand of polymorph (4), a potion of invisibility, a +0 leather armour; and the following spells memorised: Passwall, Wereblood. There is an escape hatch in the floor here. There is a dry fountain, spattered with blood here. Found a brown potion. Found 5 stones. e - a brown potion A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll hits you but does no damage. You hit the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... .......... ..# #..#...######.# ##.............# ...........##..# ............#..# ...............###.#.# ...########........... ##.##⌠...⌠#..#.#####.# ##.##.....#..#..@g...# ...##.>.<.#..#####...... ..###.....#..# ..... .####⌠...⌠#### .... #..#.###### ... ###.## .. ### . You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Darkkill set off with the following items: a +2 short | sword, a wand of polymorph (4), a potion of invisibility, a | +0 leather armourthe following spells memorised: Passwall, | Wereblood. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, minmay_cupped Action || total -------------------------++------- Melee: Short sword || 4 Armor: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts