Dungeon Sprint DCSS version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 12649014963856154678 0 Darkkill the Caller (level 1, 0/13 (16) HPs) Began as a Troll Wanderer on Sept 23, 2022. Slain by a necrophage (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:23 (7 turns). Darkkill the Caller (Troll Wanderer) Turns: 7, Time: 00:00:23 HP: 0/13 (16) AC: 4 Str: 19 XL: 1 Next: 0% MP: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 1.04/turn (no ring) MPRegen 0.07/turn (no ring) @: heavily drained A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of lignification d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.0 Throwing + Level 1.0 Stealth + Level 1.2 Spellcasting + Level 2.1 Summonings + Level 1.5 Necromancy + Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 0% 1d3 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Blink Tloc N/A N/A 50% 2 Slow Hex 0% N/A 50% 2 Conjure Flame Conj/Fire 1% 6-21 65% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. Welcome, Darkkill the Troll Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a potion of lignification, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking; and the following spell memorised: Magic Dart; and the following spells available to memorise: Call Imp, Blink, Slow, Conjure Flame, Mephitic Cloud. You are now empty-clawed. You open the door. 4 necrophages come into view. Found 243 gold pieces. The necrophage hits you. You feel drained. The necrophage closely misses you. The necrophage hits you. You feel drained. There is an open door here. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You scratch the necrophage. The necrophage is lightly damaged. The necrophage completely misses you. The necrophage misses you. The necrophage hits you. You scratch the necrophage but do no damage. The necrophage is lightly damaged. The necrophage hits you. You feel drained. The necrophage hits you but does no damage. The necrophage hits you. You scratch the necrophage. The necrophage is moderately damaged. The necrophage hits you. x2; The necrophage closely misses you. You completely miss the necrophage. The necrophage is moderately damaged. The necrophage closely misses you. The necrophage hits you. You die... ## #+# #.## ##.##n..# +.<.@n# ##.##nn.# #+# #.## ## You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Troll Wanderer began the quest for the Orb. 0 | D | Darkkill set off with the following items: a +0 club, a +0 | robe, a potion of lignification, a potion of curing, a | potion of heal wounds, a potion of haste, 2 potions of | magic, a potion of berserk rage, a scroll of blinking; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Call Imp, Blink, | Slow, Conjure Flame, Mephitic Cloud 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed a necrophage 2 | D | Noticed a necrophage 2 | D | Noticed a necrophage 2 | D | Noticed a necrophage 7 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 4 Armor: Robe || 1 Dodge: Dodged || 5