Dungeon Crawl Stone Soup version 0.30-a0-141-g30f27751c5 (webtiles) character file. Game seed: 6020669674720729869 2 Darkkill the Shield-Bearer (level 1, 11/16 HPs) Began as a Demonspawn Wanderer on Sept 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (66 turns). Darkkill the Shield-Bearer (Demonspawn Wanderer) Turns: 66, Time: 00:00:24 Health: 11/16 AC: 2 Str: 9 XL: 1 Next: 33% Magic: 2/2 EV: 11 Int: 13 God: Gold: 9 SH: 7 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . e - +2 buckler rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Scrolls b - a scroll of fog Potions c - a potion of attraction Skills: + Level 2.0 Fighting + Level 1.0 Armour + Level 1.1 Dodging + Level 2.8 Shields + Level 1.0 Spellcasting + Level 1.7 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 20% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 5% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a +0 dagger. Found a stone staircase leading down. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. A hobgoblin comes into view. Found a brown potion. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is severely wounded. You block the endoplasm's attack. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. You block the endoplasm's attack. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..P~≈≈≈~P.... #.P~~≈≈≈~~.... #P~≈≈≈≈≈~≈~..# #########.# #..# #..# #..# #.######## #... #....@...##########.## #######.............# ##.############ ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Darkkill set off with the following items: a +0 dagger, a | scroll of fog, a potion of attraction, a +0 robe, a +2 | buckler; and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 66 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 15 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 1 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 0 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 0 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts