Dungeon Sprint DCSS version 0.30-a0-149-g7f746667c4 (webtiles) character file. Game seed: 641660303536760850 61 Darkkill the Caller (level 3, 0/31 HPs) Began as a Troll Summoner on Sept 26, 2022. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:44 (152 turns). Darkkill the Caller (Troll Summoner) Turns: 152, Time: 00:01:44 Health: 0/31 AC: 4 Str: 16 XL: 3 Next: 83% Magic: 1/4 EV: 10 Int: 11 God: Gold: 36 SH: 0 Dex: 12 Spells: 1/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.90/turn (no ring) MPRegen 0.09/turn (no ring) @: engulfed (cannot breathe) A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of poison {unknown} i - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions b - 2 potions of magic c - 2 potions of curing d - a potion of heal wounds e - 3 potions of haste f - a potion of berserk rage k - 6 potions of mutation Skills: + Level 2.5 Dodging + Level 1.4 Stealth + Level 1.3 Unarmed Combat + Level 1.7 Spellcasting + Level 5.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 3% 1 b - Summon Guardian Gole Hex/Summ 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 4% 2 Call Canine Familiar Summ 13% N/A 9% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History e - 3 potions of haste (gained 1) Things that are here: a potion of mutation; a potion of mutation There is an open door here. There is an open door here. Things that are here: a potion of mutation; a potion of mutation k - a potion of mutation; k - 2 potions of mutation (gained 1) k - 4 potions of mutation (gained 2); k - 6 potions of mutation (gained 2) There is an open door here. You see here a wolf corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. Casting: Summon Guardian Golem (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway? A guardian golem appears, shielding your allies. There is an open door to the Ecumenical Temple here. Your health is already full. The water elemental barely misses you. There is a fountain of clear blue water here. The water elemental barely misses you. You closely miss the water elemental. The water elemental hits you. The water elemental engulfs you in water! You claw the water elemental! The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You completely miss the water elemental. The water elemental is moderately damaged. You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ..'...♣.♣ ♣.# ..#....♣♣♣ ♣♣.# ###....♣.♣ ♣..# ..#....~.♣♣♣..###+#+###+ ..#...~~.♣♣...#......... ..#..~~~~♣♣...9.⌠....... #'#.†~≈≈~~~.♣.#E@.###### ..#.~~≈~~~....#.⌠.# ..#.~≈~~~.....#...# ..#.~~~.......#+### ###...........# ..............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (ally target) and a friendly guardian golem (summoned). Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Troll Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D | Reached skill level 3 in Summonings 18 | D | Noticed Jessica 24 | D | Killed Jessica 25 | D | Reached skill level 4 in Summonings 25 | D | Reached XP level 2. HP: 15/24 MP: 1/3 25 | D | Reached XP level 3. HP: 19/31 MP: 1/4 33 | D | Learned a level 3 spell: Summon Guardian Golem 61 | D | Reached skill level 1 in Unarmed Combat 61 | D | Reached skill level 5 in Summonings 142 | D | Noticed a water elemental 152 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 4 5 | 5.6 Dodging | 2 | 2.5 Unarmed Combat | 1 | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Summon Guardian G || 2 Use: Potion || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 0 | 1 | 158.0 | Dungeon | 158 | 158 | 0 | 0 | 0 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 158 daAuts