Dungeon Sprint DCSS version 0.30-a0-149-g7f746667c4 (webtiles) character file. Game seed: 6124825475210189701 60 Darkkill the Caller (level 3, -6/31 HPs) Began as a Troll Summoner on Sept 26, 2022. Drowned by a water elemental (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:03 (253 turns). Darkkill the Caller (Troll Summoner) Turns: 253, Time: 00:02:04 Health: -6/31 AC: 4 Str: 22 XL: 3 Next: 82% Magic: 4/4 EV: 10 Int: 10 God: Gold: 23 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.90/turn (no ring) MPRegen 0.09/turn (no ring) @: engulfed (cannot breathe), on berserk cooldown, slowed, very slow A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, talons 1, strong 1, devolution 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking l - a scroll of identify Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste j - 4 potions of flight Skills: + Level 0.1 Fighting + Level 2.4 Dodging + Level 1.3 Stealth + Level 1.4 Unarmed Combat + Level 1.8 Spellcasting + Level 5.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 3% 1 b - Call Imp Summ 12% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 12% N/A 10% 3 Summon Guardian Golem Hex/Summ 6% N/A 30% 3 Summon Lightning Spire Summ/Air 6% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You have sharp toenails. Your muscles are strong. (Str +4, Int/Dex -1) You have hidden genetic defects. Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Really quaff the potion of mutation? You feel extremely strange. Your magical essence no longer links to wands of the dungeon. Your talons dull and shrink into feet. You no longer feel heat resistant. You feel less energetic. Non-targeted drink: potion of mutation Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Really quaff the potion of mutation? You feel extremely strange. You feel more energetic. You feel stronger. You feel a hidden malignance growing inside you. Your toenails lengthen and sharpen. You start resting. HP restored. You start waiting. Done waiting. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. You feel your anger nearly subside. The door flies open with a bang! A water elemental comes into view. You are no longer berserk. You are exhausted. You feel yourself slow down. The water elemental hits you. The water elemental engulfs you in water! You slip free of the water engulfing you. Your lungs strain for air! The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. You claw the water elemental. The water elemental is lightly damaged. You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣ ♣.# ..#..#.....♣ ♣♣.# #'####....♣♣♣ ..# .....#....~.♣♣♣♣.###+#+# .....#.†.~~♣..♣..#...... ....[#..~~~~♣.♣.@E.⌠.... ####'#..~≈≈~~~♣..#...### ....)#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# ............†....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Troll Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 7 | D | Reached skill level 3 in Summonings 15 | D | Noticed Jessica 18 | D | Killed Jessica 19 | D | Reached skill level 4 in Summonings 19 | D | Reached XP level 2. HP: 13/24 MP: 1/3 22 | D | Reached XP level 3. HP: 21/31 MP: 1/4 42 | D | Learned a level 2 spell: Call Imp 64 | D | Reached skill level 1 in Unarmed Combat 64 | D | Reached skill level 5 in Summonings 117 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 117 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 117 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 118 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 118 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 118 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 118 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 118 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 118 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 119 | D | Lost mutation: You have sharp toenails. [potion of | mutation] 119 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 119 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 119 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 119 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 119 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 120 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 120 | D | Lost mutation: You have sharp toenails. [potion of | mutation] 120 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 120 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 121 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 121 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 121 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 121 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 250 | D | Noticed a water elemental 253 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 4 5 | 5.6 Dodging | 2 | 2.4 Unarmed Combat | 1 | 1.4 Fighting | | 0.1 Stealth | | 1.3 Spellcasting | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 35 Kick || 1 Punch || 1 Cast: Call Imp || 2 Use: Potion || 7 Scroll || 4 Armor: Robe || 13 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 100 | 0 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 100 | 0 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 258 daAuts