Dungeon Sprint DCSS version 0.30-a0-165-g1891117ce2 (webtiles) character file. Game seed: 10320545839074748035 0 Darkkill the Shooter (level 1, -4/17 HPs) Began as a Demigod Hunter on Sept 28, 2022. Slain by a boulder beetle (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (6 turns). Darkkill the Shooter (Demigod Hunter) Turns: 6, Time: 00:00:06 Health: -4/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of immolation i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.7 Fighting + Level 3.6 Ranged Weapons + Level 1.7 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Darkkill the Demigod Hunter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You shoot an arrow. The arrow hits the boulder beetle but does no damage. You shoot an arrow. The arrow hits the boulder beetle but does no damage. You shoot an arrow. The arrow hits the boulder beetle but does no damage. The boulder beetle misses you. The boulder beetle bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The boulder beetle leaps! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the boulder beetle but does no damage. The boulder beetle closely misses you. You shoot an arrow. The arrow hits the boulder beetle but does no damage. The boulder beetle bites you. You die... ## ## ##. $## .. .. B#. #B# ##@## +.<.+ ##.## #+# You could see 2 boulder beetles. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Demigod Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 6 | D | Slain by a boulder beetle Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Fire: Shortbow || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 1 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 1 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts