Dungeon Sprint DCSS version 0.30-a0-170-g85af917532 (webtiles) character file. Game seed: 6096972993774459209 0 Darkkill the Ducker (level 1, -4/17 HPs) Began as a Demigod Gladiator on Sept 30, 2022. Killed from afar by Ijyb (14 damage) ... with a bolt of light ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:05 (12 turns). Darkkill the Ducker (Demigod Gladiator) Turns: 12, Time: 00:00:05 Health: -4/17 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.7 Fighting + Level 2.6 Long Blades + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Darkkill the Demigod Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of light (12). Ijyb shouts! There is an open door here. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. x2 You closely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb completely misses you. You slash Ijyb! Ijyb is almost dead. Ijyb zaps a wand. The bolt of light hits you! Ouch! That really hurt! You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Demigod Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 2 | D | Noticed Ijyb 12 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Long sword || 9 Armor: Leather armour || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts