Darkkill Level 1 of the Dungeon (3, 1, D:1) a +0 ring mail (35, 2, D:1) a +0 short sword (36, -38, D:1) a +0 club (37, -2, D:1) a +0 short sword (48, -14, D:1) a +0 club (48, 1, D:1) a hobgoblin skeleton (49, -1, D:1) 5 stones (53, 8, D:1) a bat corpse (60, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -1, D:2) a +0 robe (5, 0, D:2) a bat corpse (7, -21, D:2) a +0 cloak (7, -19, D:2) 17 gold pieces (7, 0, D:2) a +0 leather armour (8, -20, D:2) 4 gold pieces (9, -25, D:2) 2 potions of invisibility (11, -18, D:2) a jackal corpse a ball python corpse (11, -17, D:2) a jackal corpse (12, -18, D:2) a jackal corpse (16, -22, D:2) a potion of heal wounds (17, -10, D:2) a giant cockroach corpse (21, -16, D:2) a +0 robe (26, -7, D:2) a +0 dagger (27, -8, D:2) a +0 club