Dungeon Sprint DCSS version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 7477163818677684403 50 Darkkill the Slasher (level 4, -13/38 HPs) Began as a Human Chaos Knight on Oct 7, 2022. Was a Plaything of Xom. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:04 (171 turns). Darkkill the Slasher (Human Chaos Knight) Turns: 171, Time: 00:01:05 Health: -13/38 AC: 5 Str: 15 XL: 4 Next: 4% Magic: 4/4 EV: 12 Int: 12 God: Xom [..*...] Gold: 17 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: engulfed (cannot breathe) A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Missiles l - 3 stones Armour b - a +2 leather armour (worn) Wands k - a wand of polymorph (5) Scrolls i - a scroll of blinking n - 4 scrolls of poison {unknown} o - 3 scrolls of identify {@r1} Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage j - a potion of ambrosia {unknown} m - 4 potions of mutation {unknown} p - a potion of brilliance {unknown} q - 2 potions of flight Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 4.6 Fighting + Level 4.6 Long Blades + Level 4.0 Armour + Level 3.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. You slash the human! The human is poisoned. The human is moderately wounded. The human misses you. You hit the human. You drain the human. The human is heavily wounded. The human hits you. You slash the human! The human is almost dead. You closely miss the human. The human is almost dead. The human hits you but does no damage. You hit the human. You kill the human! Your Dodging skill increases to level 3! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You enter the shallow water. Moving in this stuff is going to be slow. A phantom comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. The phantom barely misses you. Your unstable footing causes you to fumble your attack. The phantom barely misses you. x2 You hit the phantom but do no damage. The phantom misses you. The phantom closely misses you. You hit the phantom. The phantom is moderately damaged. The phantom hits you but does no damage. Your unstable footing causes you to fumble your attack. The phantom closely misses you. The phantom hits you but does no damage. You slash the phantom! You destroy the phantom! Your Armour skill increases to level 4! You have reached level 4! You feel stronger. You feel yourself speed up. You open the door. Found 17 gold pieces and 2 amethyst potions. There is an open door here. You now have 3 gold pieces. m - an amethyst potion; n - a scroll labelled BUFFOM XOAMN o - 2 scrolls of identify {@r1}; m - 2 amethyst potions (gained 1) p - an orange potion m - 3 amethyst potions (gained 1) n - 4 scrolls labelled BUFFOM XOAMN (gained 3) o - 3 scrolls of identify {@r1} (gained 1) m - 4 amethyst potions (gained 1); q - 2 potions of flight You recover from your berserk rage. You now have 17 gold pieces (gained 14). There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water elemental Aim: a water elemental (infinite will) The water elemental is unaffected. You hit the water elemental but do no damage. Space warps around the water elemental. You punch the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! The water elemental engulfs you in water! You feel much better. Your lungs strain for air! The water elemental hits you. You hit the water elemental. The water elemental seems to speed up. Xom is highly amused! The water elemental is moderately damaged. Your lungs strain for air! The water elemental barely misses you. x2 You slash the water elemental! The water elemental is heavily damaged. Your lungs strain for air! The water elemental misses you. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You feel better. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental closely misses you. You cannot read scrolls while unable to breathe! You hit the water elemental. The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... Xom giggles madly! ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣♣ ♣.# ..#..#....♣.♣ ♣.# #'####......♣ ♣♣.# .†...#....~.♣♣♣..# #+#+# .....#...~~♣♣♣.♣.#...... .....#..~~~~♣...@E.⌠.... ####'#..~≈≈~~~...#...### ..)..#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (fast). Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Human Chaos Knight began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Noticed Jessica 28 | D | Killed Jessica 29 | D | Reached XP level 2. HP: 19/25 MP: 2/2 29 | D | Reached XP level 3. HP: 23/30 MP: 3/3 70 | D | XOM: potion effect (berserk rage) 96 | D | Reached XP level 4. HP: 38/38 MP: 4/4 164 | D | Noticed a water elemental 171 | D | HP: 1/38 [drowned by a water elemental (8)] 171 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.6 Long Blades | 4 | 4.6 Armour | 3 4 | 4.0 Dodging | 2 3 | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 19 | 4 || 23 Unarmed | 6 | || 6 Punch | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Potion | | 2 || 2 Armor: Leather armour | 4 | || 4 Dodge: Dodged | 14 | 4 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 22 | 0 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 22 | 0 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 188 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 72.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 72.0 +-------+-------+-------+-------+-------+----------------------