Dungeon Sprint DCSS version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 2527516063480300293 1 Darkkill the Charlatan (level 1, 0/12 HPs) Began as a Gargoyle Artificer on Oct 7, 2022. Slain by a red devil ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:27 (96 turns). Darkkill the Charlatan (Gargoyle Artificer) Turns: 96, Time: 00:00:27 Health: 0/12 AC: 5 Str: 15 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . l - +2 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club l - a +2 quarterstaff (weapon) Missiles n - 10 stones Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Scrolls k - a scroll of blinking o - 5 scrolls of amnesia p - a scroll of summoning Potions f - a potion of curing {@q1} g - a potion of heal wounds h - a potion of haste i - 4 potions of magic j - 3 potions of berserk rage m - 2 potions of invisibility Skills: + Level 1.4 Fighting + Level 2.4 Armour + Level 1.0 Dodging + Level 1.5 Stealth + Level 2.8 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Darkkill the Gargoyle Artificer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A bat comes into view. There is an open door to the Storerooms (Easy) here. The helpless bat fails to defend itself. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat hits you. You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. You hit the bat. You kill the bat! Your Dodging skill increases to level 1! You see here a bat corpse. You open the door. Found a +2 mace, a +2 quarterstaff and a +2 falchion. There is an open door here. Things that are here: a +2 mace; a +2 hand axe Things that are here: a +2 quarterstaff; a +2 trident l - a +2 quarterstaff l - a +2 quarterstaff (weapon) Things that are here: a +2 falchion; a +2 dagger You open the door. Found 2 potions of magic, 10 stones and 2 scrolls of vulnerability. There is an open door here. i - 4 potions of magic (gained 2) j - 3 potions of berserk rage (gained 2) m - 2 potions of invisibility n - 10 stones o - 5 scrolls of amnesia; p - a scroll of summoning You see here 2 scrolls of vulnerability. There is an open door here. Things that are here: a +2 falchion; a +2 dagger You see here a +2 trident. Things that are here: a +2 mace; a +2 hand axe There is an open door here. You open the door. Found five altars. Found fourteen altars. There is an open door to the Temple (Safe) here. There is an open door to the Temple (Safe) here. You see here a bat corpse. There is an open door to the Storerooms (Easy) here. You open the huge gate. A steam dragon comes into view. The steam dragon hisses angrily. There is a huge open gate to the Metal Vault (Medium) here. A red devil comes into view. It is wielding a +0 trident. There is a huge open gate to the Metal Vault (Medium) here. The red devil hits you from afar with a +0 trident! Ouch! That really hurt! You die... ###'##................# ))'.##......#..#......# ###†##................+ .....'................+ +#####......#..#......# #................# ####'#####''###### #.......##''####### #.......##.@.4..... #.......##......... #...<...##.D#####.. #.......##..+ #.......##..# #.......##..# ##########..# #... You could see a red devil and a steam dragon. Vanquished Creatures A bat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Artificer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 30 | D | Reached skill level 1 in Dodging 55 | D | Found a bloodstained altar of Trog. 55 | D | Found a shimmering blue altar of Sif Muna. 55 | D | Found a viscous altar of Jiyva. 55 | D | Found a hazy altar of Hepliaklqana. 55 | D | Found an opulent altar of Gozag. 56 | D | Found a glowing golden altar of the Shining One. 56 | D | Found a glowing silver altar of Zin. 56 | D | Found a basalt altar of Yredelemnul. 56 | D | Found a shimmering altar of Xom. 56 | D | Found an ornate altar of the Wu Jian Council. 56 | D | Found a sacrificial altar of Ru. 56 | D | Found a stormy altar of Qazlal. 56 | D | Found an iron altar of Okawaru. 56 | D | Found a sparkling altar of Nemelex Xobeh. 56 | D | Found a burning altar of Makhleb. 56 | D | Found a blossoming altar of Fedhas. 56 | D | Found a white marble altar of Elyvilon. 56 | D | Found a shadowy altar of Dithmenos. 56 | D | Found a snail-covered altar of Cheibriados. 94 | D | Noticed a steam dragon 95 | D | Noticed a red devil 96 | D | Slain by a red devil Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_1, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 1.4 Armour | | 2.4 Stealth | | 1.5 Evocations | | 2.8 Action || total -------------------------++------- Melee: Club || 4 Stab: Sleeping || 1 Armor: Leather armour || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 93 | 3 | 0 | 0 | 1 | 96.0 | Dungeon | 96 | 93 | 3 | 0 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------