Dungeon Sprint DCSS version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 15215623935278459488 24 Darkkill the Trooper (level 3, -12/44 HPs) Began as an Ogre Chaos Knight on Oct 7, 2022. Was a Plaything of Xom. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (27 turns). Darkkill the Trooper (Ogre Chaos Knight) Turns: 27, Time: 00:00:22 Health: -12/44 AC: 5 Str: 18 XL: 3 Next: 2% Magic: 3/3 EV: 10 Int: 13 God: Xom [..*...] Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 robe (worn) Scrolls i - a scroll of blinking Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 5.9 Fighting + Level 4.4 Axes + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Darkkill the Ogre Chaos Knight. Xom says: A new plaything! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of paralysis (5). Ijyb shouts! Ijyb hits you with a +0 club. There is an open door here. You closely miss Ijyb. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is poisoned. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb. Ijyb resists with some effort. Ijyb is moderately wounded. Ijyb misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You resist with significant effort. Ijyb hits you but does no damage. Ijyb hits you but does no damage. Ijyb hits you with a +0 club. You can move again. You hit Ijyb. Ijyb looks even sicker. Ijyb is heavily wounded. Ijyb zaps a wand. You shrug off the repeated paralysis! The now-empty wand crumbles to dust. You hit Ijyb. You feel better. Ijyb is heavily wounded. Ijyb hits you but does no damage. Ijyb hits you with a +0 club. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 5! Your Axes skill increases to level 4! Your Dodging skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x3 Things that are here: a +0 club; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club! There is an open door here. You barely miss the ogre. You closely miss the ogre. The ogre closely misses you. You feel much better. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You barely miss the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Xom is mildly amused. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You feel better. You barely miss the ogre. Xom almost notices you. You briefly become tangled in your robes. The ogre misses you. You hit the ogre. The ogre is poisoned. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Xom cackles wildly! ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre (very poisoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Ogre Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 2 | D | Noticed Ijyb 8 | D | Paralysed by Ijyb for 5 turns 15 | D | Killed Ijyb 16 | D | Reached skill level 5 in Fighting 16 | D | Reached XP level 2. HP: 27/36 MP: 2/2 16 | D | Reached XP level 3. HP: 33/44 MP: 3/3 19 | D | Noticed an ogre 24 | D | HP: 1/44 [ogre/+0 giant club (13)] 26 | D | XOM: silly message 27 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.9 Axes | 4 | 4.4 Dodging | 3 | 3.6 Action || total -------------------------++------- Melee: Hand axe || 13 Use: Potion || 2 Armor: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 28 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.0 +-------+-------+-------+-------+-------+----------------------