Dungeon Crawl Stone Soup version 0.30-a0-263-ge22c4ad894 (webtiles) character file. Game seed: 3098582680299842795 85 Darkkill the Shooter (level 4, -1/34 HPs) Began as a Human Hunter on Oct 13, 2022. Slain by a goblin ... wielding a +0 dagger of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (949 turns). Darkkill the Shooter (Human Hunter) Turns: 949, Time: 00:01:25 Health: -1/34 AC: -1 Str: 13 XL: 4 Next: 75% Magic: 4/4 EV: 12 Int: 10 God: Gold: 165 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +2 whip of pain Missiles d - 33 stones e - 6 poisoned darts Armour c - a +0 leather armour (worn) f - a +0 helmet Jewellery h - a ring of willpower j - a +6 ring of dexterity Scrolls g - a scroll of immolation m - a scroll of poison {unknown} n - a scroll of identify {@r1} Potions i - a potion of haste {unknown} k - 4 potions of mutation l - a potion of heal wounds {unknown} Skills: + Level 2.8 Fighting + Level 4.5 Ranged Weapons + Level 2.7 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The ball python completely misses you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. A ball python is nearby! You shoot an arrow. The arrow completely misses the ball python. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. A ball python is nearby! A ball python is nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! You have reached level 4! You feel clever. You now have 152 gold pieces (gained 11). There is an open door here. You shoot an arrow. The arrow closely misses the bat. Found a stone staircase leading up. The bat barely misses you. You shoot an arrow. The arrow hits the bat. You kill the bat! A bat comes into view. You shoot an arrow. The arrow hits the bat. The bat is heavily wounded. A bat is nearby! You shoot an arrow. The arrow barely misses the bat. The bat barely misses you. A bat is nearby! You shoot an arrow. The arrow misses the bat. The bat hits you. The bat closely misses you. A bat is nearby! You shoot an arrow. The arrow misses the bat. The bat hits you but does no damage. The bat hits you. A bat is nearby! You shoot an arrow. The arrow misses the bat. The bat hits you but does no damage. The bat hits you. A bat is nearby! You shoot an arrow. The arrow hits the bat! You kill the bat! Found an escape hatch in the floor. No target in view! Found a stone staircase leading up. No target in view! There is an escape hatch in the floor here. You now have 165 gold pieces (gained 13). There is a stone staircase leading up here. You open the door. A jackal, a goblin and a jelly come into view. The jackal barks! The goblin shouts! You hear a shout! The jelly quivers. A goblin comes into view. It is wielding a +0 dagger of protection. A hobgoblin comes into view. The hobgoblin shouts! You shoot an arrow. The arrow hits the jackal. The jackal is almost dead. There are monsters nearby! You shoot an arrow. The arrow closely misses the jackal. The jackal misses you. The jackal bites you but does no damage. You shoot an arrow. The arrow closely misses the jackal. The jackal bites you. The jackal bites you but does no damage. There are monsters nearby! You shoot an arrow. The arrow hits the jackal! You kill the jackal! The goblin closely misses you. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow closely misses the goblin. The arrow hits the jelly! The jelly is moderately wounded. The goblin closely misses you. There are monsters nearby! You shoot an arrow. The arrow hits the goblin! You kill the goblin! You shoot an arrow. The arrow hits the jelly. The jelly is heavily wounded. The jelly hits you. You are splashed with acid. The jelly hits you. The acid corrodes you! You are splashed with acid! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You shoot an arrow. The arrow hits the jelly! The jelly is almost dead. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the jelly. The jelly barely misses you. You shoot an arrow. The arrow hits the jelly. You kill the jelly! The hobgoblin barely misses you. You shoot an arrow. The arrow barely misses the hobgoblin. You shoot an arrow. The arrow hits the goblin. The goblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger of protection. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the goblin. The hobgoblin barely misses you. The goblin hits you with a +0 dagger of protection. You die... #......†..############.....###### ######.......############........ #####.....#..........####### ######............###..... #.................<...#### ...#....................... #####......<................ ....................######## ###......g@........##### # ###....##g##...........# ##...####.. ####...######.# #..### #.. #..###......... #.## #.. #.†#.##..####. #.+ #.. #..#..'.##.### #.## #.. #..#.##.#....# #..### #.. #..###.......# #....##+# #'##..)......##. You could see a hobgoblin and a goblin. Vanquished Creatures A jelly (D:2) 2 dart slugs An orc (D:2) 5 bats 3 endoplasms (D:2) 5 goblins 3 hobgoblins 3 jackals (D:2) 5 quokkas 4 ball pythons 2 frilled lizards (D:2) 4 kobolds 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 80 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 428 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 798 | D:2 | Reached XP level 4. HP: 27/34 MP: 4/4 948 | D:2 | HP: 5/34 [hobgoblin (4)] 949 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms D:2: minmay_spotlight, layout_rooms, minmay_divided_ellipse Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Fighting | | 2.8 Ranged Weapons | | 4.5 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 2 | || 2 Fire: Shortbow | 108 | 21 || 129 Use: Scroll | 2 | || 2 Armor: Leather armour | 13 | 4 || 17 Dodge: Dodged | 43 | 9 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 990 | 0 | 0 | 671 | 2 | 495.0 | Dungeon | 990 | 990 | 0 | 0 | 671 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts D:2: 439 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.0 +-------+-------+-------+-------+-------+----------------------