Dungeon Crawl Stone Soup version 0.30-a0-263-ge22c4ad894 (webtiles) character file. Game seed: 12612117116865648126 74 Darkkill the Shooter (level 4, -2/49 HPs) Began as a Human Hunter on Oct 13, 2022. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1379 turns). Darkkill the Shooter (Human Hunter) Turns: 1379, Time: 00:01:41 Health: -2/49 AC: 22 Str: 14 XL: 4 Next: 54% Magic: 4/4 EV: 2 Int: 9 God: Gold: 131 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles f - 12 stones n - 2 poisoned darts Armour c - a +0 leather armour (melded) Jewellery d - a ring of magical power k - an amulet of regeneration m - a ring of poison resistance Scrolls b - a scroll of immolation g - a scroll of vulnerability h - a scroll of amnesia i - a scroll of identify {@r1} Potions e - a potion of lignification l - a potion of brilliance Skills: - Level 2.1 Fighting + Level 5.5 Ranged Weapons - Level 2.1 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The arrow hits the rat but does no damage. You shoot an arrow. The arrow hits the rat! You kill the rat! You now have 131 gold pieces (gained 9). Found a stone staircase leading up. No target in view! n - 2 poisoned darts Found a stone staircase leading up. No target in view! Found an escape hatch in the floor. No target in view! There is an escape hatch in the floor here. Found an escape hatch in the ceiling. No target in view! No target in view! There is an escape hatch in the ceiling here. A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! You shoot an arrow. The arrow barely misses the gnoll. The gnoll shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. A gnoll comes into view. It is wielding a +0 flail. You shoot an arrow. The gnoll shouts! The arrow hits the gnoll! The gnoll is severely wounded. You hear a shout! There are monsters nearby! You shoot an arrow. The arrow barely misses the gnoll. Terence the Incautious comes into view. He is wielding a +0 mace. A rat comes into view. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! A rat comes into view. You shoot an arrow. The arrow closely misses the gnoll. You shoot an arrow. The arrow barely misses the gnoll. The rat bites you. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. The rat bites you. The gnoll hits you but does no damage. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The rat twitches its whiskers. The rat closely misses you. The gnoll hits you with a +0 flail. The rat bites you but does no damage. The rat bites you. The rat closely misses you. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. The rat closely misses you. The gnoll hits you with a +0 flail! The rat barely misses you. You shoot an arrow. The arrow closely misses the rat. The arrow hits Terence but does no damage. The rat bites you. The gnoll completely misses you. The rat misses you. You shoot an arrow. The arrow hits the rat! You kill the rat! The rat bites you but does no damage. The gnoll barely misses you. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. The rat bites you but does no damage. Terence misses you. The gnoll barely misses you. The rat barely misses you. The gnoll hits you with a +0 flail. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Terence! Terence is severely wounded. The rat closely misses you. The gnoll closely misses you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Really quaff the potion of lignification? [Y]es or [N]o only, please. Really quaff the potion of lignification? You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. The rat bites you but does no damage. The gnoll hits you with a +0 flail. You die... ## .. #. ##.# ##..g## #.)g@♣### ....###r..# . ##..############## #................ #..############## #.#.............# ..########.#####.# ### #...#.## #.# ####..###.###.# You could see Terence, a gnoll, a goblin and a rat. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 7 endoplasms 2 giant cockroaches (D:1) 2 goblins 4 hobgoblins 3 quokkas (D:1) 3 ball pythons 8 bats 2 frilled lizards A kobold (D:1) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 94 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 520 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1131 | D:2 | Reached skill level 5 in Ranged Weapons 1135 | D:2 | Reached XP level 4. HP: 15/33 MP: 4/4 1367 | D:2 | Noticed Terence 1378 | D:2 | HP: 1/33 [Terence/+0 mace (8)] 1379 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, minmay_bisected D:2: layout_loops_ring, minmay_pentomino_v4, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.5 Fighting | | 2.1 Dodging | | 2.1 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 78 | 32 || 110 Use: Scroll | 5 | || 5 Potion | | 3 || 3 Armor: Leather armour | 4 | 4 || 8 Skin | | 1 || 1 Dodge: Dodged | 26 | 23 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1413 | 1360 | 53 | 0 | 1148 | 2 | 706.5 | Dungeon | 1413 | 1360 | 53 | 0 | 1148 | 2 | 706.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1119 daAuts D:2: 294 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 53.5 +-------+-------+-------+-------+-------+----------------------