Dungeon Crawl Stone Soup version 0.30-a0-269-gf0224bf7b6 (webtiles) character file. Game seed: 11924205037501906631 366 Darkkill the Shooter (level 7, -2/53 HPs) Began as a Human Hunter on Oct 14, 2022. Slain by Grinder (9 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:03:24 (1698 turns). Darkkill the Shooter (Human Hunter) Turns: 1698, Time: 00:03:24 Health: -2/53 AC: 4 Str: 13 XL: 7 Next: 1% Magic: 7/7 EV: 2 Int: 9 God: Gold: 87 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . o - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn h - ring of willpower MPRegen 0.10/turn (no ring) @: paralysed A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles f - 14 stones Armour c - a +0 leather armour (worn) n - a +0 helmet o - a +0 helmet (worn) Jewellery h - a ring of willpower (left hand) Wands l - a wand of polymorph (3) p - a wand of paralysis (3) v - a wand of flame (16) Scrolls b - a scroll of immolation d - 6 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of summoning {unknown} k - a scroll of blinking {unknown} q - a scroll of magic mapping {unknown} r - a scroll of poison {unknown} t - a scroll of amnesia {unknown} Potions e - a potion of heal wounds {unknown} j - a potion of resistance {unknown} m - 2 potions of cancellation {unknown} s - a potion of degeneration {unknown} u - a potion of brilliance {unknown} Skills: + Level 3.8 Fighting + Level 5.2 Ranged Weapons + Level 3.7 Dodging + Level 3.6 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 83% 3 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 ( D:2 * Annotations: D:3 Grinder Message History You shoot an arrow. The arrow hits Ijyb. Ijyb is severely wounded. You shoot an arrow. The arrow hits Ijyb but does no damage. Ijyb is severely wounded. You shoot an arrow. The arrow completely misses Ijyb. You shoot an arrow. The arrow hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb is no longer paralysed. Ijyb zaps a wand. The puff of flame misses you. You shoot an arrow. The arrow hits Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of flame (16) (severely wounded, chance to affect: 57%) Ijyb suddenly stops moving! You shoot an arrow. The arrow hits Ijyb but does no damage. Ijyb is severely wounded. You shoot an arrow. The arrow hits Ijyb. Ijyb is almost dead. You shoot an arrow. The arrow hits Ijyb. You kill Ijyb! You have reached level 7! v - a wand of flame (16) Things that are here: a +0 dagger; a +0 ring mail No target in view! No target in view! You now have 80 gold pieces (gained 3). You now have 87 gold pieces (gained 7). Grinder comes into view. She is carrying a wand of polymorph (10). You shoot an arrow. The arrow hits Grinder but does no damage. Grinder shouts! Grinder drinks a potion. Grinder seems to speed up. You shoot an arrow. The arrow hits Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! You shoot an arrow. The arrow hits Grinder. Grinder is lightly wounded. Grinder says, "Wait up." Grinder zaps a wand. You resist with almost no effort. Grinder gestures at you. You resist with some effort. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. Grinder gestures at you. You resist with almost no effort. You shoot an arrow. The arrow hits Grinder. Grinder is moderately wounded. Grinder closely misses you. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. Grinder hits you. You writhe in agony. Grinder blinks! You start resting. Grinder is nearby! Grinder is nearby! You shoot an arrow. The arrow hits Grinder. Grinder is moderately wounded. You shoot an arrow. The arrow hits Grinder! Grinder is heavily wounded. Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of polymorph (9) (heavily wounded, fast, chance to affect: 49%) Grinder resists with some effort. Grinder gestures at you. You resist with almost no effort. Grinder hits you. You writhe in agony. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of polymorph (9) (heavily wounded, fast, chance to affect: 49%) Grinder resists with some effort. Grinder hits you. You writhe in agony. Grinder zaps a wand. You resist with almost no effort. You shoot an arrow. The arrow closely misses Grinder. Grinder misses you. Grinder gestures at you. Pain shoots through your body! You shoot an arrow. The arrow hits Grinder. Grinder is severely wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you! You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder says, "Mostly I couldn't keep them alive." Grinder completely misses you. Grinder gestures at you. You resist with almost no effort. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder hits you! You die... #........# #........# #........# #........# #........# ###........# ##....##)#### #..#####..## ##@#######..##### #.5# #..........# # #..## #..........# . #.# ##..........##. ... ............#.. .... ###..........#.# ###. #............# #. #...........## #...........#. You could see Grinder (fast). Vanquished Creatures An ice beast (D:3) A black bear (D:2) An orc priest (D:3) Jessica (D:2) Natasha (D:2) Ijyb (D:3) Robin (D:2) An adder (D:2) A dart slug (D:2) 5 orcs 2 bats 5 endoplasms 2 giant cockroaches 11 goblins 4 hobgoblins (D:2) 3 quokkas 5 ball pythons 6 frilled lizards 3 kobolds 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D:1 | Found Veijadgha's Antique Weapon Boutique. 121 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 533 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 718 | D:2 | Noticed a black bear 726 | D:2 | Killed a black bear 727 | D:2 | Reached XP level 4. HP: 11/35 MP: 4/4 727 | D:2 | Reached XP level 5. HP: 13/41 MP: 5/5 856 | D:2 | Found Qeyvec's General Store. 859 | D:2 | Noticed Robin 875 | D:2 | Killed Robin 1196 | D:2 | Noticed Jessica 1198 | D:2 | Noticed Natasha 1199 | D:2 | Killed Jessica 1204 | D:2 | Killed Natasha 1205 | D:2 | Reached XP level 6. HP: 43/47 MP: 6/6 1377 | D:3 | Found a stormy altar of Qazlal. 1416 | D:3 | Reached skill level 5 in Ranged Weapons 1440 | D:3 | Noticed an ice beast 1450 | D:3 | Killed an ice beast 1488 | D:3 | Noticed Ijyb 1515 | D:3 | Killed Ijyb 1516 | D:3 | Reached XP level 7. HP: 12/53 MP: 7/7 1680 | D:3 | Noticed Grinder 1694 | D:3 | Paralysed by Grinder for 5 turns 1695 | D:3 | HP: 10/53 [Grinder (4)] 1698 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms, serial_shops, shop D:2: layout_rooms, serial_shops, nicolae_shop_hallway_plus, uniq_natasha, uniq_robin, uniq_jessica D:3: layout_rooms, okawaru_altar_gauntlet_db, mainiacjoe_overflow_alcove_1, hangedman_decor_opposing, st_stairs_12, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 | 3.8 Dodging | 3 | 3.7 Stealth | 2 3 | 3.6 Ranged Weapons | 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Shortbow | 52 | 125 | 10 || 187 Evoke: Wand | | 2 | 2 || 4 Armor: Leather armour | 5 | 14 | || 19 Dodge: Dodged | 7 | 38 | 3 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1755 | 1679 | 76 | 2 | 1334 | 3 | 585.0 | Dungeon | 1755 | 1679 | 76 | 2 | 1334 | 3 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 856 daAuts D:1: 489 daAuts D:3: 409 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 174.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 174.7 +-------+-------+-------+-------+-------+----------------------