Dungeon Sprint DCSS version 0.30-a0-292-g0f741e3f8e (webtiles) character file. Game seed: 15115853821775480835 2 Darkkill the Trooper (level 1, -1/14 HPs) Began as a Gargoyle Monk on Oct 17, 2022. Was a Believer of Kikubaaqudgha. Slain by a gnoll ... wielding a +0 spear (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:35 (96 turns). Darkkill the Trooper (Gargoyle Monk) Turns: 96, Time: 00:00:36 Health: -1/14 AC: 11 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Kikubaaqudgha [**....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . j - +2 mace (protect) rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: under a protective aura A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Unearth Wretches You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 1 branch Inventory: Hand Weapons j - a +2 mace of protection (weapon) Missiles k - 10 stones (quivered) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking l - 5 scrolls of amnesia m - a scroll of summoning n - 2 scrolls of vulnerability Potions a - 2 potions of invisibility c - a potion of ambrosia d - a potion of curing {@q1} e - a potion of heal wounds f - a potion of haste g - 4 potions of magic h - 3 potions of berserk rage Skills: + Level 3.6 Fighting + Level 3.3 Maces & Flails + Level 2.6 Dodging + Level 2.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Necrotise Necr 0% 1d4 36% 1 Vampiric Draining Necr 0% 2d6 75% 3 Animate Dead Necr 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is a stormy altar of Qazlal here. There is a sacrificial altar of Ru here. There is a glowing golden altar of the Shining One here. There is an open door to the Temple (Safe) here. You open the door. Found a +2 falchion, a +2 mace of protection and a +2 quarterstaff. There is an open door here. Things that are here: a +2 falchion; a +2 dagger Things that are here: a +2 mace of protection; a +2 hand axe Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +2 mace of protection; a +2 hand axe j - a +2 mace of protection Your +2 mace of protection hums with potential! j - a +2 mace of protection (weapon) You drop a +0 mace. Things that are here: a +2 quarterstaff; a +2 trident You open the door. Found 2 potions of magic, 10 stones and 2 scrolls of vulnerability. There is an open door here. g - 4 potions of magic (gained 2) h - 3 potions of berserk rage (gained 2) a - 2 potions of invisibility k - 10 stones l - 5 scrolls of amnesia; m - a scroll of summoning You see here 2 scrolls of vulnerability. n - 2 scrolls of vulnerability There is an open door here. Things that are here: a +2 quarterstaff; a +2 trident Things that are here: a +0 mace; a +2 hand axe Things that are here: a +2 falchion; a +2 dagger There is an open door here. Okay, then. You see here a hobgoblin corpse. You open the door. 2 jackals and a gnoll come into view. There is an open door here. The helpless jackal fails to defend itself. You hit the jackal. Your weapon exudes an aura of protection. The jackal is almost dead. The gnoll shouts! The gnoll hits you from afar with a +0 spear. The jackal barely misses you. The gnoll barely misses you. The jackal barks! You thump the jackal! You kill the jackal! Kikubaaqudgha accepts your kill. The gnoll hits you but does no damage. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You hit the gnoll. Your weapon exudes an aura of protection. The gnoll is moderately wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. x2 You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. x2 * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You sock the gnoll! Your weapon exudes an aura of protection. The gnoll is almost dead. The gnoll hits you with a +0 spear. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" #_________.# #_________.# #_______...###########++ ##########'##........... #....')))'.##......#..#. ##########.##........... #.........†.'........... #+#####'#####......#..#. #@# #........... #g# ####'#####++ +h# #.......# ### #.......# #.......# #...<...# #.......# #.......# #.......# You could see a gnoll and a jackal. Vanquished Creatures A hobgoblin (D) A jackal (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 20 | D | Found a bloodstained altar of Trog. 20 | D | Found a shimmering blue altar of Sif Muna. 20 | D | Found a viscous altar of Jiyva. 20 | D | Found a hazy altar of Hepliaklqana. 20 | D | Found an opulent altar of Gozag. 21 | D | Found a glowing golden altar of the Shining One. 21 | D | Found a glowing silver altar of Zin. 21 | D | Found a basalt altar of Yredelemnul. 21 | D | Found a shimmering altar of Xom. 21 | D | Found an ornate altar of the Wu Jian Council. 21 | D | Found a sacrificial altar of Ru. 21 | D | Found a stormy altar of Qazlal. 21 | D | Found an iron altar of Okawaru. 21 | D | Found a sparkling altar of Nemelex Xobeh. 21 | D | Found a burning altar of Makhleb. 21 | D | Found a blossoming altar of Fedhas. 21 | D | Found a white marble altar of Elyvilon. 21 | D | Found a shadowy altar of Dithmenos. 21 | D | Found a snail-covered altar of Cheibriados. 23 | D | Found a radiant altar of Vehumet. 23 | D | Found a corrupted altar of Lugonu. 24 | D | Found a hide-covered altar of Uskayaw. 24 | D | Found an ancient bone altar of Kikubaaqudgha. 24 | D | Found a broken altar of Ashenzari. 33 | D | Became a worshipper of Kikubaaqudgha 33 | D | Reached * piety under Kikubaaqudgha 33 | D | Received a gift from Kikubaaqudgha 33 | D | Reached ** piety under Kikubaaqudgha 94 | D | HP: 1/14 [gnoll/+0 spear (6)] 96 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_5, final_vault] Action || total -------------------------++------- Melee: Mace || 17 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------