Dungeon Crawl Stone Soup version 0.30-a0-304-gdc4b735fe1 (webtiles) character file. Game seed: 18395522817621503599 7 Darkkill the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Oct 20, 2022. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (568 turns). Darkkill the Conjurer (Vine Stalker Conjurer) Turns: 568, Time: 00:00:07 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 4% Magic: 0/6 EV: 12 Int: 18 God: Gold: 16 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Missiles d - 17 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} f - a scroll of butterflies {unknown} g - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} i - a potion of flight {unknown} Skills: + Level 1.7 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a scroll labelled AFUZYM QYINURCH You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. There is an open door here. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold is heavily wounded. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! d - 17 stones (gained 2) Things that are here: a +0 whip; a kobold corpse A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 9 gold pieces. A bat comes into view. The magic dart hits the bat. The bat is heavily wounded. A bat is nearby! The magic dart hits the bat. You kill the bat! You see here a bat corpse. You open the door. There is an open door here. You now have 16 gold pieces (gained 7). h - a scroll labelled DINWEIRILA You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - a fuming red potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold but does no damage. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! There is an open door here. Things that are here: a +0 dagger; a kobold corpse A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse g - 2 scrolls labelled AFUZYM QYINURCH (gained 1) A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... #. #.. #.#.......#.# #. #+ ### ## #.#.......#.###. .. #.#.......#..... #. #.####+########. #.##..#............ ..##.#.#.########. #.##.#+#.#........ #g##.....#.######) #@.#.....#.####... ##.......#.#....## ##......#.#.##### .....#+#.#........ #####.#.#.###.##### ##.#.#.###.###.# #..............# ##...#...)...... #....#.####....# You could see a gnoll. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 405 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 568 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, chequers_serial_rivers_micro_d Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 14 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 568 | 568 | 0 | 0 | 535 | 1 | 568.0 | Dungeon | 568 | 568 | 0 | 0 | 535 | 1 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 568 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------