Dungeon Crawl Stone Soup version 0.30-a0-304-gdc4b735fe1 (webtiles) character file. Game seed: 2573287600330939845 95 Darkkill the Conjurer (level 4, -1/21 HPs) Began as a Vine Stalker Conjurer on Oct 20, 2022. Slain by Ijyb ... wielding a +5 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:44 (2473 turns). Darkkill the Conjurer (Vine Stalker Conjurer) Turns: 2473, Time: 00:02:44 Health: -1/21 AC: 6 Str: 9 XL: 4 Next: 66% Magic: 0/9 EV: 12 Int: 20 God: Gold: 115 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . m - +2 pair of gloves Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Missiles k - 13 stones Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) m - a +2 pair of gloves (worn) Wands f - a wand of charming (1) Scrolls g - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic d - a potion of brilliance {unknown} e - a potion of flight h - a potion of curing {@q1} n - a potion of heal wounds {unknown} Skills: + Level 2.3 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 17% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You kill the ball python! A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! There is a stone staircase leading down here. A frilled lizard comes into view. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! Found a pair of gloves. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ijyb the Twisted Goblin comes into view. She is wielding a +5 club and carrying a wand of flame (28). The magic dart hits Ijyb but does no damage. Ijyb shouts! You hear a shout! Ijyb zaps a wand. The puff of flame misses you. The magic dart hits Ijyb but does no damage. Ijyb zaps a wand. The puff of flame hits you. The magic dart hits Ijyb but does no damage. An orc comes into view. It is wielding a +0 whip. The magic dart hits the orc! You kill the orc! The magic dart hits Ijyb. Ijyb is lightly wounded. The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you. The magic dart hits Ijyb. Ijyb is lightly wounded. The magic dart hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 leather armour and carrying a wand of flame (24) (heavily wounded, chance to affect: 57%) Ijyb is charmed. A slug dart appears from out of your range of vision. The slug dart misses Ijyb. You have no ailments to cure. You have no ailments to cure. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits Ijyb but does no damage. You hear a zap. You feel a bit more experienced. Ijyb smiles happily. Ijyb is no longer charmed. Ijyb barely misses you. Ijyb is nearby! Ijyb hits you with a +5 club. You hit Ijyb but do no damage. Your bite misses Ijyb. Ijyb is heavily wounded. Ijyb completely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +5 club. The magic dart hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +5 club. The magic dart hits Ijyb. Ijyb is heavily wounded. Ijyb screams, "You nasty! Big nasty!" Ijyb hits you with a +5 club. The magic dart hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 leather armour and carrying a wand of flame (22) (heavily wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is almost dead. Ijyb closely misses you. You hit Ijyb but do no damage. You bite Ijyb, but do no damage. Ijyb is almost dead. Ijyb barely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 leather armour and carrying a wand of flame (21) (almost dead, chance to affect: 57%) Ijyb resists with significant effort. Ijyb hits you with a +5 club. * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 leather armour and carrying a wand of flame (21) (almost dead, chance to affect: 57%) Ijyb resists with significant effort. Ijyb hits you with a +5 club. You die... ..##### ...# #.....# ..[# #.....# ..... ......# ...# ......# ....# ......# ###....# ......# #....w.# ......# ####g##+#.). ......#### #...@# ##..<....####.#### #######.##...# #.##.### . #....# ... ###### ... ... You could see Ijyb. Vanquished Creatures 5 adders A worm (D:3) 2 dart slugs (D:1) 2 orcs (D:3) 5 ball pythons 2 endoplasms 2 giant cockroaches 2 goblins (D:2) 2 hobgoblins 4 jackals (D:2) 4 quokkas (D:2) 2 bats 2 frilled lizards (D:3) A kobold (D:2) 2 rats (D:2) 38 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:3) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 198 | D:1 | Reached XP level 2. HP: 12/13 MP: 0/6 1123 | D:2 | Reached XP level 3. HP: 13/16 MP: 0/7 1581 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1581 | D:2 | Reached XP level 4. HP: 21/21 MP: 4/9 2420 | D:3 | Noticed Ijyb 2471 | D:3 | HP: 3/21 [Ijyb/puff of flame (14)] 2473 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic D:2: layout_basic D:3: layout_basic, st_stairs_13, hangedman_abyss_or_decor_stabs, chequers_jeans, kennysheep_generic_room_5, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 2 | 2.3 Spellcasting | 3 | 3.0 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 13 || 34 Bite | 6 | 5 || 11 Cast: Magic Dart | 52 | 46 || 98 Evoke: Wand | | 3 || 3 Use: Scroll | 6 | 3 || 9 Stab: Sleeping | 1 | || 1 Armor: Robe | 7 | 1 || 8 Dodge: Dodged | 19 | 10 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2472 | 2417 | 55 | 0 | 2117 | 3 | 824.0 | Dungeon | 2472 | 2417 | 55 | 0 | 2117 | 3 | 824.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1071 daAuts D:2: 944 daAuts D:3: 456 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 45.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 45.7 +-------+-------+-------+-------+-------+----------------------