Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 4756581714520309950 133 Darkkill the Destroyer (level 5, -4/37 HPs) Began as a Gnoll Wanderer on Oct 21, 2022. Slain by a gnoll sergeant ... wielding a +3 vorpal trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:58 (2402 turns). Darkkill the Destroyer (Gnoll Wanderer) Turns: 2402, Time: 00:03:59 Health: -4/37 AC: 5 Str: 17 XL: 5 Next: 16% Magic: 3/9 EV: 11 Int: 12 God: Gold: 148 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... d - amulet of magic regeneration HPRegen 0.26/turn f - +6 ring of strength MPRegen 0.51/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) Missiles i - 15 stones n - 3 poisoned darts Armour b - a +0 ring mail (worn) Jewellery d - an amulet of magic regeneration (around neck) f - a +6 ring of strength (left hand) Scrolls c - 3 scrolls of teleportation k - 2 scrolls of identify {@r1} o - a scroll of fear {unknown} Potions e - a potion of attraction {unknown} g - a potion of heal wounds h - a potion of brilliance {unknown} j - a potion of resistance {unknown} l - a potion of flight {unknown} m - a potion of magic {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 4.7 Ranged Weapons + Level 1.4 Throwing + Level 2.9 Armour + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 3.1 Spellcasting + Level 8.8 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 3.0 Invocations + Level 1.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 1% 2 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 50% 4 Call Canine Familiar Summ 4% N/A 63% 3 Portal Projectile Hex/Tloc 8% N/A 63% 3 Leda's Liquefaction Hex/Erth 2% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:1 ( D:3 *: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The zap misses the gnoll. The gnoll shouts! There are monsters nearby! There are monsters nearby! The zap hits the orc. The orc is heavily wounded. There are monsters nearby! The zap hits the orc. You kill the orc! The zap hits the gnoll. The gnoll is moderately wounded. There are monsters nearby! The zap misses the goblin. The zap hits the goblin. The goblin is moderately wounded. A gnoll sergeant comes into view. It is wielding a +3 vorpal trident. The zap hits the goblin. You kill the goblin! The gnoll sergeant shouts! There are monsters nearby! The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll sergeant. The gnoll sergeant is lightly wounded. A bat comes into view. A gnoll comes into view. It is wielding a +0 halberd. The bat moves out of view. There are monsters nearby! There are monsters nearby! The zap hits the gnoll. You kill the gnoll! The gnoll shouts! You hear a shout! x3 There are monsters nearby! The zap hits the gnoll sergeant. The gnoll sergeant is lightly wounded. A gnoll comes into view. It is wielding a +0 spear. The zap hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The zap hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll sergeant hits you from afar with a +3 vorpal trident! There are monsters nearby! The zap hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The zap misses the gnoll. The gnoll sergeant barely misses you. There are monsters nearby! The zap hits the bat. The bat is severely wounded. The bat barely misses you. The gnoll sergeant hits you from afar with a +3 vorpal trident. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You feel much better. The bat hits you. The gnoll hits you from afar with a +0 halberd! The gnoll sergeant barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 52% to hit) That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 52% to hit) That beam is likely to hit you. Continue anyway? You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. x2 The gnoll closely misses you. The gnoll sergeant hits you from afar with a +3 vorpal trident! A gnoll comes into view. It is wielding a +0 whip. a - a +0 sling (weapon) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +3 vorpal trident! You die... # ### #.# #### .. ..# #.# #... #. #.# #†# #.## . #< #.# #.# #.# .. #.####.###.######.## ...##g...#.......##..... ..g).gg#..†#####....<... ...##g...#.# #.##.#.#. ∆#⌠.)b@##.# #........ #.∩.#.##.# #.##.#.#. #⌠.⌠#....# #.##..... ∆.... ...... ..####.#. ##### ###### ... #.#. ### #... ##.) #.. #.. You could see a gnoll sergeant, 4 gnolls and a bat. Vanquished Creatures Jessica (D:3) A gnoll (D:3) 3 adders 3 worms 3 dart slugs An orc (D:3) 7 ball pythons 3 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins A quokka (D:1) 5 bats 2 frilled lizards (D:1) 5 kobolds 8 rats 56 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:3) 2 plants (D:3) 5 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Darkkill set off with the following items: a +0 sling, a +0 | ring mail, a scroll of teleportation; and the following | spell memorised: Shock; and the following spells available | to memorise: Searing Ray, Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 232 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 604 | D:1 | Found Naxam's Antique Weapon Boutique. 964 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/7 1449 | D:2 | Found a shadowy altar of Dithmenos. 1603 | D:2 | Reached skill level 1 in Fighting 1603 | D:2 | Reached skill level 1 in Short Blades 1603 | D:2 | Reached skill level 1 in Long Blades 1603 | D:2 | Reached skill level 1 in Axes 1603 | D:2 | Reached skill level 1 in Maces & Flails 1603 | D:2 | Reached skill level 1 in Polearms 1603 | D:2 | Reached skill level 1 in Staves 1603 | D:2 | Reached skill level 1 in Throwing 1603 | D:2 | Reached skill level 1 in Dodging 1603 | D:2 | Reached skill level 1 in Stealth 1603 | D:2 | Reached skill level 1 in Shields 1603 | D:2 | Reached skill level 1 in Unarmed Combat 1603 | D:2 | Reached skill level 1 in Evocations 1717 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/8 1803 | D:3 | Noticed Jessica 1806 | D:3 | Killed Jessica 1807 | D:3 | Reached skill level 1 in Hexes 1807 | D:3 | Reached skill level 1 in Summonings 1807 | D:3 | Reached skill level 1 in Necromancy 1807 | D:3 | Reached skill level 1 in Translocations 1807 | D:3 | Reached skill level 1 in Transmutations 1807 | D:3 | Reached skill level 1 in Fire Magic 1807 | D:3 | Reached skill level 1 in Ice Magic 1807 | D:3 | Reached skill level 1 in Air Magic 1807 | D:3 | Reached skill level 1 in Earth Magic 1807 | D:3 | Reached skill level 1 in Poison Magic 1913 | D:3 | Found Minoucs Fidi's Book Shoppe. 2336 | D:3 | Found Mivizi's General Store. 2340 | D:3 | Reached XP level 5. HP: 27/37 MP: 6/9 2402 | D:3 | HP: 3/37 [gnoll/+0 halberd[a gnoll sergeant] (13)] 2402 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, serial_shops, shop, minmay_misc_feat_roman D:2: layout_rooms, basic_altar, serial_bayou_pond_b, kennysheep_doodads D:3: layout_loops_ring, nicolae_ru_the_path_less_chosen, serial_shops, shop, shop_fountains, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Throwing | 1 | 1.4 Dodging | 1 | 1.4 Stealth | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Spellcasting | 3 | 3.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Poison Magic | 1 | 1.1 Invocations | 3 | 3.0 Ranged Weapons | | 4.7 Armour | | 2.9 Conjurations | | 8.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 17 | 24 || 41 Cast: Shock | 86 | 49 || 135 Use: Scroll | 5 | || 5 Potion | | 1 || 1 Armor: Ring mail | 25 | 21 || 46 Dodge: Dodged | 26 | 27 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2416 | 2393 | 23 | 34 | 1970 | 3 | 805.3 | Dungeon | 2416 | 2393 | 23 | 34 | 1970 | 3 | 805.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1181 daAuts D:3: 617 daAuts D:2: 617 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.7 +-------+-------+-------+-------+-------+----------------------