Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 16217439709655057035 6 Darkkill the Conjurer (level 1, -1/9 HPs) Began as a Vine Stalker Conjurer on Oct 21, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (84 turns). Darkkill the Conjurer (Vine Stalker Conjurer) Turns: 84, Time: 00:00:31 Health: -1/9 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 morningstar rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 morningstar (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} Skills: + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, Darkkill the Vine Stalker Conjurer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a morningstar. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. c - a sedimented coppery potion There is an open door here. You see here a +0 morningstar. d - a +0 morningstar d - a +0 morningstar (weapon) There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. A ball python comes into view. The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You open the door. 3 jackals, a hobgoblin and a rat come into view. The hobgoblin shouts! The jackal barks! A jackal comes into view. The magic dart hits the rat. You kill the rat! The jackal barks! x2 There are monsters nearby! There are monsters nearby! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the jackal. The jackal is almost dead. There are monsters nearby! There are monsters nearby! The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. You are out of magic! There are monsters nearby! You are out of magic! You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! You hit the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal barely misses you. You completely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal closely misses you. The hobgoblin closely misses you. You sock the hobgoblin! You kill the hobgoblin! The jackal bites you. The jackal misses you. The jackal bites you. You barely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. You bite the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ######'###'##... #...#...#.# +...'.†.'.######. #...#...#........ ######+##.######## #### #.........# ..... #.#######.# ......##.# ......h@.# ......#h># ..... #### .... ... .. . You could see 2 jackals. Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 84 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, nicolae_concentric_dashed_squares_mild, minmay_close_crescents Action || total -------------------------++------- Melee: Morningstar || 7 Bite || 2 Cast: Magic Dart || 6 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 62 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 62 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------