Seeded DCSS version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 20221021 (custom seed) 21 Darkkill the Conjurer (level 2, -1/13 HPs) Began as a Vine Stalker Conjurer on Oct 21, 2022. Slain by a worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1083 turns). Darkkill the Conjurer (Vine Stalker Conjurer) Turns: 1083, Time: 00:01:51 Health: -1/13 AC: 2 Str: 9 XL: 2 Next: 87% Magic: 0/6 EV: 12 Int: 18 God: Gold: 71 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Missiles c - 17 stones f - a throwing net {=f !f} Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of vulnerability e - a scroll of identify {@r1} Potions b - a potion of magic Skills: + Level 1.9 Dodging + Level 2.9 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Sublimation of Blood Necr 2% N/A 26% 2 Wereblood Tmut 2% N/A 26% 2 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled HICEIM XOUF, it crumbles to dust. It is a scroll of identify. d - 2 scrolls of vulnerability You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. The magic dart hits the goblin. You kill the goblin! The magic dart hits the ball python. The ball python is moderately wounded. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Magic restored. You see here a +0 club. Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. e - a scroll of identify {@r1} You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 71 gold pieces (gained 9). A worm comes into view. Found a stone staircase leading up. A worm is nearby! The magic dart hits the worm. The worm is lightly wounded. The magic dart hits the worm. The worm is moderately wounded. A worm is nearby! The magic dart hits the worm. The worm is heavily wounded. A worm is nearby! The magic dart hits the worm. The worm is severely wounded. A worm is nearby! The magic dart hits the worm. The worm is severely wounded. A worm is nearby! The magic dart hits the worm. The worm is severely wounded. A worm is nearby! You are out of magic! A worm is nearby! You are out of magic! A worm is nearby! You are out of magic! A worm is nearby! You are out of magic! A worm is nearby! The magic dart hits the worm but does no damage. The worm is heavily wounded. The magic dart hits the worm. The worm is heavily wounded. You barely miss the worm. The worm is moderately wounded. You hit the worm. Your punch misses the worm. The worm is moderately wounded. The worm barely misses you. You hit the worm. You bite the worm. You drain its power. You feel invigorated. The worm is heavily wounded. You barely miss the worm. Your bite misses the worm. The worm is heavily wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. The worm barely misses you. You completely miss the worm. The worm is heavily wounded. The magic dart hits the worm. The worm is heavily wounded. The worm closely misses you. The magic dart hits the worm. The worm is severely wounded. The magic dart hits the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You are too injured to fight recklessly! You barely miss the worm. The worm is almost dead. The worm bites you. You die... ..............#.# ..........#.....# .............#### ............####### ##............... #.#...........#. ..#........##... #)....w..# ## #.....@..# #........# #........# #........# ########## You could see a worm. Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) 2 goblins 4 hobgoblins (D:1) 4 kobolds (D:1) A ball python (D:2) A frilled lizard (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 187 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1083 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, st_stairs_4, grunt_decor_clamped D:2: layout_rooms Action || total -------------------------++------- Melee: Unarmed || 52 Bite || 14 Cast: Magic Dart || 46 Use: Scroll || 1 Armor: Robe || 20 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1086 | 1086 | 0 | 0 | 891 | 2 | 543.0 | Dungeon | 1086 | 1086 | 0 | 0 | 891 | 2 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 89 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 +-------+-------+-------+-------+-------+----------------------