Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 3468488138319856235 32 Darkkill the Conjurer (level 3, 0/16 HPs) Began as a Vine Stalker Conjurer on Oct 21, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (373 turns). Darkkill the Conjurer (Vine Stalker Conjurer) Turns: 373, Time: 00:01:34 Health: 0/16 AC: 2 Str: 9 XL: 3 Next: 25% Magic: 0/7 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - 3 scrolls of identify {unknown} Skills: + Level 2.0 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the ball python. Your punch misses the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You hit the ball python. Your bite misses the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. You barely miss the ball python. You bite the ball python. You kill the ball python! You see here a ball python corpse. You are too injured to fight recklessly! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The magic dart hits the jackal. You kill the jackal! A bat comes into view. The bat moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat, a ball python, a frilled lizard and 2 jackals come into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! The magic dart hits the bat. The bat is moderately wounded. The frilled lizard hisses angrily. The jackal barks! You hear a bark! The bat hits you. The bat closely misses you. The magic dart hits the bat but does no damage. The bat is moderately wounded. The bat misses you. A jackal comes into view. The magic dart hits the bat. You kill the bat! The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You hit the ball python but do no damage. Your bite misses the ball python. The jackal bites you. The ball python barely misses you. The ball python constricts you. You barely miss the ball python. Your bite misses the ball python. The jackal bites you. The ball python bites you. The ball python constricts you. The jackal barely misses you. You hit the ball python but do no damage. The ball python completely misses you. The ball python constricts you. The jackal barely misses you. You hit the ball python but do no damage. Your bite misses the ball python. The ball python bites you. The ball python constricts you. The jackal misses you. You barely miss the ball python. The jackal bites you. The ball python barely misses you. The ball python constricts you. The jackal closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The jackal bites you but does no damage. The ball python closely misses you. The ball python constricts you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (moderately wounded, constricting you, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The jackal bites you but does no damage. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The ball python attacks as you move away! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ..# #..... .. #..... . .. #..... .. . #..... ..>##. #####' ......# ...#. #..h#### #####.#) #.lSh.## #....... #.###@.########....... # ##.......##....... #.......''....... #.....†)##....... #.......######### #.......# #.......# #.....).# #.......# You could see 2 jackals, a ball python and a frilled lizard. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 126 | D:1 | Reached XP level 2. HP: 7/13 MP: 1/6 276 | D:1 | Reached XP level 3. HP: 16/16 MP: 0/7 370 | D:1 | HP: 3/16 [constriction (1)] 371 | D:1 | HP: 1/16 [ball python (1)] 373 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.1 Spellcasting | | 2.6 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 34 Bite || 9 Cast: Magic Dart || 36 Use: Potion || 1 Armor: Robe || 7 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 373 | 373 | 0 | 0 | 281 | 1 | 373.0 | Dungeon | 373 | 373 | 0 | 0 | 281 | 1 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 373 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 +-------+-------+-------+-------+-------+----------------------