Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 16894945626174150269 11 Darkkill the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Oct 21, 2022. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (207 turns). Darkkill the Conjurer (Vine Stalker Conjurer) Turns: 207, Time: 00:00:13 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 25% Magic: 0/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves Potions b - a potion of magic d - a potion of resistance {unknown} e - a potion of flight {unknown} Skills: + Level 1.8 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You open the large door. There is a large open door here. There is a large open door here. e - an emerald potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 jackals come into view. The jackal barks! A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a shout! There are monsters nearby! The magic dart hits the jackal. You kill the jackal! There are monsters nearby! The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! A jackal is nearby! The magic dart hits the jackal but does no damage. A jackal comes into view. There are monsters nearby! The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The jackal bites you. A goblin comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! You are out of magic! There are monsters nearby! There are monsters nearby! You are out of magic! You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. You hit the jackal. You bite the jackal. You kill the jackal! You miss the jackal. Your bite misses the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2; The goblin hits you with a +0 club. You barely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal closely misses you. The goblin misses you. You barely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is almost dead. The jackal bites you. The goblin barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The goblin barely misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The goblin barely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. The goblin misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The goblin closely misses you. You miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your punch misses the jackal. The jackal is severely wounded. The jackal bites you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. The goblin closely misses you. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal closely misses you. The goblin barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The goblin hits you with a +0 club. You die... #.......... #........^. #.......... ### #.......... #.. #...†......#######.. +..........+........ ..###..hg......######... .......@# #... #######.## ########... ######..# #.....##... #.....#.# #.....##.## ...####.....#... +.....##.# ............##### #.....##.# #########'### ###..)####.# #######'### #..........# ..........# #.###...##### You could see a jackal and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 3 jackals (D:1) A ball python (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 36 | D:1 | HP: 1/9 [dart slug (1)] 136 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 203 | D:1 | HP: 2/13 [goblin/+0 club (1)] 207 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic Action || total -------------------------++------- Melee: Unarmed || 25 Bite || 7 Cast: Magic Dart || 15 Armor: Robe || 4 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 0 | 150 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 0 | 150 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------