Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 5186828768649103042 37 Darkkill the Conjurer (level 3, -12/16 HPs) Began as a Vine Stalker Conjurer on Oct 21, 2022. Killed by an exploding adder (17 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:01:31 (1324 turns). Darkkill the Conjurer (Vine Stalker Conjurer) Turns: 1324, Time: 00:01:32 Health: -12/16 AC: 6 Str: 9 XL: 3 Next: 41% Magic: 0/8 EV: 12 Int: 20 God: Gold: 40 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn g - +4 ring of protection MPRegen 0.11/turn (no ring) @: silenced A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Missiles c - 27 stones Armour a - a +0 robe (worn) f - a +0 cloak i - a +0 helmet Jewellery g - a +4 ring of protection (left hand) Skills: + Level 2.0 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! HP restored. Magic restored. A kobold comes into view. It is wielding a +0 club. Found 14 gold pieces. The kobold shouts! You hear an angry hiss. A ball python comes into view. The kobold throws a stone. The stone hits you. The magic dart hits the ball python. You kill the ball python! The magic dart hits the kobold but does no damage. An adder comes into view. The magic dart hits the kobold. The kobold is severely wounded. The adder hisses angrily. The magic dart hits the kobold but does no damage. The kobold is severely wounded. The magic dart hits the kobold. You kill the kobold! The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You are out of magic! You are out of magic! You are out of magic! You closely miss the adder. Your bite misses the adder. The adder is moderately wounded. You feel sick. The adder misses you. The adder bites you. You hit the adder. You bite the adder, but do no damage. The adder is heavily wounded. You feel sick. The adder closely misses you. You miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder misses you. You miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. You closely miss the adder. You bite the adder. You drain its power. You feel invigorated. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. g - a +4 ring of protection (left hand) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of curing. Your system rejects the healing. You feel better. The adder closely misses you. The adder misses you. The adder attacks as you move away! The adder barely misses you. The adder bites you but does no damage. The adder attacks as you move away! The adder misses you. As you read the scroll labelled OBUCOP RANGE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The adder bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled PACAME LAVEO, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The adder bites you but does no damage. The adder closely misses you. As you read the scroll labelled ECLATI WIUXZIJ, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. The adder barely misses you. There is a stone staircase leading up here. Your surroundings seem slightly different. Found 7 gold pieces. The adder attacks as you move away! The adder bites you but does no damage. The adder closely misses you. The adder attacks as you move away! The adder bites you but does no damage. The adder attacks as you move away! The adder bites you but does no damage. You miss the adder. Your bite misses the adder. The adder is moderately wounded. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder but do no damage. Flame seeps out of the adder. You bite the adder. You drain its power. You feel invigorated. The adder is moderately wounded. The adder is engulfed in blazing flames. The adder explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... # .. ##.# ... ###.##### #@....... #○#.###.. # ### #§#.##... .. ..##########.#..$... #)# #.##.........$.# ..##.##.#######.#.# ....##.# #.#.# #..##.## #.#.# #..#...## #...# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches 6 goblins 2 hobgoblins (D:1) 4 kobolds 5 quokkas 5 ball pythons 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darkkill the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 251 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 919 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/7 1301 | D:2 | HP: 2/16 [poisoned by an adder] 1307 | D:2 | HP: 1/16 [adder (1)] 1324 | D:2 | Killed by an exploding adder... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | 2 | 2.0 Spellcasting | | 2.6 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 19 Bite || 8 Punch || 1 Cast: Magic Dart || 71 Use: Scroll || 3 Potion || 2 Armor: Robe || 9 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1342 | 1328 | 14 | 0 | 1165 | 2 | 671.0 | Dungeon | 1342 | 1328 | 14 | 0 | 1165 | 2 | 671.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:2: 136 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.5 +-------+-------+-------+-------+-------+----------------------