Dungeon Sprint DCSS version 0.30-a0-311-gf115ab0292 (webtiles) character file. Game seed: 2978210704087145653 255 Darkkill the Fighter (level 5, 0/57 HPs) Began as a Minotaur Monk on Oct 25, 2022. Was a Believer of Ashenzari. Slain by an air elemental (3 damage) ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:55 (123 turns). Darkkill the Fighter (Minotaur Monk) Turns: 123, Time: 00:00:56 Health: 0/57 AC: 25 Str: 18 XL: 5 Next: 91% Magic: 4/4 EV: 2 Int: 7 God: Ashenzari [**....] Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis + D - +10 dark maul {vorpal, Evo, Range} (curse) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . E - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr, Fort, Self} (curse) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth .......... NoCast + (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn (no ring) @: paralysed A: horns 2, retaliatory headbutt a: Renounce Religion, Shatter the Chains You were in the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 1 branch Inventory: Hand Weapons B - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). C - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. D - the cursed +10 dark maul (weapon) {vorpal, Evo, Range} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It has a curse which improves the following skills: Evocations: Evocations. Ranged Combat: Ranged Weapons and Throwing. G - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour a - a +0 robe E - the cursed +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr, Fort, Self} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. F - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Magical Staves I - a staff of conjuration Jewellery r - a ring of flight s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength x - a +6 ring of strength H - a ring of protection from cold Wands y - a wand of mindburst (7) z - a wand of quicksilver (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of butterflies p - 5 scrolls of identify {@r1} q - 2 scrolls of fear Potions b - a potion of ambrosia c - 10 potions of curing {@q1} d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Miscellaneous A - a lightning rod (4/4) Skills: + Level 8.2(9.5) Fighting + Level 7.5 Dodging + Level 5.8 Stealth + Level 7.5 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The scorpion barely misses you. The tarantella touches you but does no damage. The scorpion stings you but does no damage. The tarantella touches you but does no damage. The scorpion stings you but does no damage. You pound the scorpion like an anvil!!! You kill the scorpion! The tarantella touches you but does no damage. x4 Ashenzari invites you to partake of a vision and a curse of evocations and ranged combat. Your base Fighting skill gained 2 levels and is now at level 5! Your Dodging skill gained 2 levels and is now at level 5! Your Stealth skill gained 2 levels and is now at level 3! Your Unarmed Combat skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The tarantella touches you but does no damage. x2 You see here a scorpion corpse. You barely miss the tarantella. The tarantella touches you but does no damage. The tarantella touches you. The tarantella touches you but does no damage. x2 You pound the tarantella like an anvil!!! You kill the tarantella! Your Fighting skill gained 3 levels and is now at level 8! Your Dodging skill gained 2 levels and is now at level 7! Your Stealth skill gained 2 levels and is now at level 5! Your Unarmed Combat skill gained 2 levels and is now at level 7! You have reached level 4! You feel stronger. You have reached level 5! Your +10 dark maul {vorpal} glows black for a moment. Ashenzari will now protect you from malevolent surprises. Ashenzari will now identify your possessions. Ashenzari will now reveal the unseen. H - a ring of protection from cold I - a staff of conjuration There is a transporter here. You start resting. HP restored. Welcome to arena 2. You enter the transporter and appear at another place. 3 air elementals come into view. The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. The air elemental fires a burst of electricity at you. The stunning burst misses you. The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. You suddenly lose the ability to move! The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you but does no damage. You can move again. Found a book of Alchemy, Ozocubu's Autobiography and 4 potions of heal wounds. Found a transporter. The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you. You resist. You shrug off the repeated paralysis! The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. The air elemental hits you but does no damage. The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. You barely miss the air elemental. Your headbutt misses the air elemental. The air elemental hits you. The air elemental hits you! x2 The air elemental hits you but does no damage. The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you but does no damage. You suddenly lose the ability to move! The air elemental hits you. The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you but does no damage. The air elemental hits you but does no damage. The air elemental hits you! The air elemental completely misses you. The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you but does no damage. The air elemental hits you but does no damage. The air elemental hits you. * * * LOW HITPOINT WARNING * * * The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. The air elemental hits you! * * * LOW HITPOINT WARNING * * * The air elemental hits you. * * * LOW HITPOINT WARNING * * * The air elemental hits you but does no damage. x2 The air elemental hits you. * * * LOW HITPOINT WARNING * * * The air elemental hits you. You die... * * ▓▓▓▓▓▓▓▓▓▓▓▓▓ © ,▓.8©8.▓.8©8.▓ ,, ▓.!::.▓.....▓ , ,▓.....▓.....▓ ,,▓.....▓.....▓ * ,,,▓.EEE.▓..†..▓ , , ▓..@..▓..©..▓ ©, ▓..©..▓▓▓▓▓▓▓ , ** ▓▓▓▓▓▓▓** * , ©8,,, , , , *, , , , , , ,, *, , , , , ,*, , You could see 3 air elementals. Vanquished Creatures A tarantella (D) A scorpion (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Darkkill the Minotaur Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D | Found a shimmering blue altar of Sif Muna. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a sacrificial altar of Ru. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a transporter. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a burning altar of Makhleb. 5 | D | Found an opulent altar of Gozag. 70 | D | Became a worshipper of Ashenzari the Shackled 90 | D | Entered arena 2. 90 | D | Noticed a tarantella 90 | D | Noticed a scorpion 90 | D | Found a transporter. 93 | D | Killed a scorpion 94 | D | Reached skill level 5 in Fighting 94 | D | Reached skill level 5 in Dodging 94 | D | Reached skill level 5 in Unarmed Combat 94 | D | Reached XP level 2. HP: 30/30 MP: 1/1 94 | D | Reached XP level 3. HP: 37/37 MP: 2/2 96 | D | Killed a tarantella 97 | D | Reached skill level 8 in Fighting 97 | D | Reached skill level 5 in Stealth 97 | D | Reached XP level 4. HP: 43/49 MP: 3/3 97 | D | Reached XP level 5. HP: 49/56 MP: 4/4 97 | D | Reached * piety under Ashenzari 97 | D | Reached ** piety under Ashenzari 121 | D | Entered arena 3. 121 | D | Noticed an air elemental 121 | D | Noticed an air elemental 121 | D | Noticed an air elemental 121 | D | Found a transporter. 121 | D | Paralysed by an air elemental for 1 turns 123 | D | Paralysed by an air elemental for 1 turns 123 | D | HP: 9/57 [air elemental (8)] 123 | D | HP: 3/57 [air elemental (3)] 123 | D | Slain by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 8 | 8.2 Dodging | 5 7 | 7.5 Stealth | 3 5 | 5.8 Unarmed Combat | 5 7 | 7.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Maul | 4 | 1 || 5 Invok: Curse Item | 1 | 1 || 2 Armor: Plate armour | 16 | 13 || 29 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 13 | 0 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 13 | 0 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 130 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 365.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 365.0 +-------+-------+-------+-------+-------+----------------------