Darkkill Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -12, D:1) a bat skeleton (11, -9, D:1) a +0 short sword a bat skeleton a hobgoblin skeleton (11, -6, D:1) a +1 whip of venom (12, -6, D:1) a hobgoblin skeleton (13, -6, D:1) a jackal skeleton a jackal skeleton (14, -1, D:1) a bat corpse (skeletalised by now) (25, 18, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a scroll of magic mapping (3, 3, D:2) a +0 spear