Darkkill Level 1 of the Dungeon (11, 14, D:1) a +0 ring mail (33, 14, D:1) a +0 spear (48, -7, D:1) a +0 dagger (53, 24, D:1) a +0 short sword (55, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (4, 12, D:2) a +0 robe (9, 9, D:2) a +0 club (11, -4, D:2) a +0 dagger a +0 robe (11, 0, D:2) a +0 dagger (16, -18, D:2) a +0 ring mail (20, 3, D:2) a +0 short sword a kobold skeleton (20, 5, D:2) a +0 short sword (22, 7, D:2) a bat corpse (skeletalised by now) (23, 2, D:2) a +0 chain mail (24, 6, D:2) a jackal corpse (skeletalised by now) (27, 10, D:2) a jackal corpse (skeletalised by now) (28, -14, D:2) a +0 club (30, 12, D:2) a jackal corpse (skeletalised by now) (39, -7, D:2) a bat corpse (skeletalised by now) (39, -1, D:2) a +0 sling (41, 1, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Wumaremmeic's Assorted Antiques a +2 vampiric short sword (546 gold) a potion of flight (78 gold) the +3 scimitar "Buofabi" {flame, rC+ rN+ rCorr} (1196 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a scroll of blinking (195 gold) the +7 scale mail of Qazlal's Displeasure {MP+9} (1687 gold) MP: It affects your magic capacity (+9). a +0 ring mail (104 gold) a phial of floods (1040 gold) a scroll of magic mapping (195 gold) a +0 sling (39 gold) (0, 0, D:3) a +0 leather armour (3, 2, D:3) a rat corpse (3, 14, D:3) a +0 dagger a goblin corpse (3, 15, D:3) a +0 leather armour (5, 8, D:3) a ball python corpse (7, 10, D:3) a +0 ring mail (18, -8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (1, 4, D:5) 2 curare-tipped darts